15 hours ago, Lusiphur05 said:You know what else says showing......
Resolving Dice, need to all show the same symbol (You would Resolve Luke's die as melee when resolving shields instead of when resolving melee, does anyone play it like that?)
Resolving dice with a modifier side needs to show the same symbol. (Luke's die would never be able to be resolved with a +melee side weapon)
But since, every one agrees those are possible and Ataru Strike follows the same pattern, it works. Otherwise be prepared to tell the Luke player he cannot do the above since if it doesn't work for Ataru, it doesn't work for them either.
Except it doesn't.
RESOLVE DICE
Each side of a die may have a symbol on it (see page 9). A player may resolve one or more dice in their pool that have the same symbol, one at a time (unless adding a modified die, then the dice are resolved simultaneously). To resolve a die, a player must pay any costs and carry out the effect represented by the symbol on that die. Then they return it to the card that it came from.
Yes, they all need to have the same symbol; there isn't any debate whether that works with Luke. The issue is specially about the word 'showing' on Ataru Strike. To me, if you can resolve Luke's dice with Ataru Strike, then 'showing' means something other than the actual common definition of the word showing (not to mention the definition in their own rules). And that's stupid.
My disagreement is very much with 'it shouldn't work this way', rather than what the actual ruling is.