Parry & Reflect vs Lightsaber Throw

By Sincereagape, in Star Wars: Force and Destiny RPG

Greets,

Been playing a Maul vs Vader exhibition match from Dawn of the Rebellion in my head.

As the title states. In this system is there any ruling on whether or not the reflect or parry talents work against a Lightsaber throw attack?

Also: Is there anyone willing to take the roll of Vader in said exhibition match? :P

Thanks!

My group have gone with reflect vs saber throw since it's a ranged attack.

Reading the talent descriptions, strictly Parry would work, as Lightsaber Throw is a Lightsaber combat check, and Parry works against those.

Having said that, Reflect (but not Improved Reflect) would make more narrative sense.

Sounds like a good question to ask a dev.

Improved Reflect would totally work in the rule of cool as you use your lightsaber to bounce the one they threw right back at them...

Going purely by RAW, you'd use Parry, since as kaosae noted it's a Lightsaber combat check, which Reflect doesn't work for given that the long description of Reflect states the attack has to be made using Gunnery, Ranged (Heavy), or Ranged (Light).

Personally, I scrap all that and just break it down to Parry working against melee (lowercase m) attacks and Reflect working against anything noted as being a ranged attack, which would cover attacks with the Saber Throw talent, objects hurled by Move and Unleash attacks, in addition to blasters, arrows, and slugthrowers.

1 hour ago, Donovan Morningfire said:

Going purely by RAW, you'd use Parry, since as kaosae noted it's a Lightsaber combat check, which Reflect doesn't work for given that the long description of Reflect states the attack has to be made using Gunnery, Ranged (Heavy), or Ranged (Light).

Personally, I scrap all that and just break it down to Parry working against melee (lowercase m) attacks and Reflect working against anything noted as being a ranged attack, which would cover attacks with the Saber Throw talent, objects hurled by Move and Unleash attacks, in addition to blasters, arrows, and slugthrowers.

Would you also allow Reflect to work against the Ithorian Bellow (a ranged attack using Resilience)?

No

5 hours ago, HappyDaze said:

Would you also allow Reflect to work against the Ithorian Bellow (a ranged attack using Resilience)?

Given that in none my games has a single player chosen to play an Ithorian and that I've house-ruled out the bellow as a species ability (especially as the only individual that's done so was in a Legends cartoon that was known for overpowered characters), it's a moot point at my table.

2 minutes ago, Donovan Morningfire said:

Given that in none my games has a single player chosen to play an Ithorian and that I've house-ruled out the bellow as a species ability (especially as the only individual that's done so was in a Legends cartoon that was known for overpowered characters), it's a moot point at my table.

Which came first, them choosing not to play Ithorians or you house-ruling out the bellow?

11 minutes ago, HappyDaze said:

Which came first, them choosing not to play Ithorians or you house-ruling out the bellow?

Completely irrelevant to the topic at hand.

5 hours ago, HappyDaze said:

Would you also allow Reflect to work against the Ithorian Bellow (a ranged attack using Resilience)?

Sure. Just as I would allow the check against the one or two other sonic weapons that exist.

Flavor it as plugging their ears. It's the mechanic. It can be flavored in a variety of ways, as agreed and established by virtually everyone.

Why would such an attack be any different?

Just now, emsquared said:

Why would such an attack be any different?

It'd only matter if your GM was a antagonistic jerk that was on the lookout for ways to screw over their players.

Granted, over in the WotC d20 system (definitely in Saga Edition, not 100% positive it was in OCR/RCR versions), ranged weapons with the sonic description were noted as bypassing Deflect/Reflect, but in the d20 system that ability was an "all or nothing" in that if it worked, it stopped all the damage from the attack, as opposed to FFG's version simply reducing the attack's damage.

So the "sonic attacks ignoring Reflect" isn't totally without precedent, just that with FFG's system being significantly looser in rules interpretation than WotC ever with their Star Wars games, it's not all that relevant is frankly more of a **** move than anything else.

I forget, is the Ithorian Bellow an area effect attack? Just as I would not allow Reflect to counter a grenade blast that went off near the Jedi, if the Bellow has a blast effect, then no it could not be reflected.

That being said, even I don't think I would allow Reflect against Sonic attacks, that sounds more like a Force Protect trick

Edit: Donovan beat me to the sonic comment

Edited by Varlie

It's a dude screaming really loudly. How are you going to reflect that with your lazer sword?

5 minutes ago, Stan Fresh said:

It's a dude screaming really loudly. How are you going to reflect that with your lazer sword?

It's still targeted, so there is some form of directed sonic discharge involved.

22 minutes ago, HappyDaze said:

It's still targeted, so there is some form of directed sonic discharge involved.

The targeted area is large enough to encompass a bunch of people having a multi-way swordfight.

Besides, if glowsticks stopped sound there wouldn't be raves.

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Edited by Stan Fresh
26 minutes ago, Stan Fresh said:

It's a dude screaming really loudly. How are you going to reflect that with your lazer sword?

How do you absorb Force Lightning with a Lightsaber? You channel it into it with the Force? Why doesn't that work with other energies? Well it does, but it does different things with different energies (like reflects them). Both kinetic, and thermal? Yes. Oh, but not sound. That's the energy that it does nothing with. Oh... k...

3 minutes ago, emsquared said:

How do you absorb Force Lightning with a Lightsaber?

By holding your lightsaber between the lightning and you. Like so:

starwars2-movie-screencaps.com-14819.jpg

Now tell me how Obi-Wan here stops sound waves, which don't travel in a line but in (I'm sure you guessed it) waves. Sound waves that encompass an area bigger than him.

That's a lovely cherry picking of an image, but I don't think I need to post a picture of how the emperor's lightning fans out for you to know Force Lightning doesn't travel in a straight line either.

Not to mention Stun shots, which are fully reflectable, yet non-linear.

Edited by emsquared
8 minutes ago, emsquared said:

That's a lovely cherry picking of an image, but I don't think I need to post a picture of how the emperor's lightning fans out for you to know Force Lightning doesn't travel in a straight line either.

Well then it's a good thing Obi-Wan had the Strain to use Reflect, otherwise the lightning would have fanned out.

8 minutes ago, emsquared said:

Not to mention Stun shots, which are fully reflectable, yet non-linear.

Easy. Stun shots are some weird energy ring thing that collapses when a lightsaber intersects with it. There, explained.

Sound doesn't do that. Also, you haven't answered how Obi-Wan reflects sound waves bigger than him with a saber. *Cough* cherry picking *cough*.

Thats easy he uses the Force...

Reflect is a Force talent. Just because it requires a Lightsaber to be in your hand mechanically doesn't mean you use your lightsaber for every reflection, you may as well push against it with the Force or something. Reflect reduces damage of ALL ranged attacks that are incoming, no matter if they're blasters, slugthrowers, grenades, ****** rockets, flamethrowers, cryo-guns, or, you guessed it, sonic weaponry. I'd also allow it against Saber Throw, it not being listed as working against it just looks like developer oversight. Parry makes no sense because they're not attacking with a lightsaber by remotely swinging it (that'd be the Move power with Fine Manipulation), they're guiding a spinning lightsaber with the Force.

4 hours ago, Stan Fresh said:

Well then it's a good thing Obi-Wan had the Strain to use Reflect, otherwise the lightning would have fanned out.

Easy. Stun shots are some weird energy ring thing that collapses when a lightsaber intersects with it. There, explained.

Sound doesn't do that. Also, you haven't answered how Obi-Wan reflects sound waves bigger than him with a saber. *Cough* cherry picking *cough*.

Yeah, I get it. There's an exception for everything, except the one thing that makes you wrong. I know how minds like yours operate.

It's okay, I'll run my games how I want (RAW and RAI), and you'll run yours with made up head canon.

28 minutes ago, Silim said:

****** rockets

I'm just curious, what kind of rockets?