I'm just curious about how they solve the uniqueness issue on a technical level. They state each copy of the game will have an unique mix of components. Not just a ramdomized mix. Doesn't that mean that each combination generated and packed into a box must be saved to some database and each new combination generated must then be checked against that database befor it is "approved" for packing into a new box?
Or mabye the reality is that each copy is very likley to be unique, but there is no guarantee at all?