So you may spend a charge to ignore an obstacles effects until the end of the round. And let's say you do. Does this mean if you are the defender does that mean that since you chose to spend a charge to ignore its effects, you've given up the obstructed bonus the obstacle provides you since it is in effect the whole round, and not just activation?
Collision Detector drawback?
No, the attackers attack is obstructed, not yours, so you should still receive any applicable defense bonus.
Obstruction is determined by the attacker not the defender. If YOU draw a line through an obstacle when attacking, its obstructed. The opponent is not you, and only you get to ignore the obstacle.
Piggy back question: "Ignore any obstacle effects" - does that mean you can shoot while on an asteroid? I was assuming that was the case, but I haven't pored through the rules as thoroughly as I'd like.
So then Collision Detector DOES still have a drawback, it would just be on your own attack. Ships you fire upon no longer would be obstructed, since you elected to ignore the effect for the round?
It does not seem as this can be a best of both worlds scenario.
4 minutes ago, Cloaker said:So then Collision Detector DOES still have a drawback, it would just be on your own attack. Ships you fire upon no longer would be obstructed, since you elected to ignore the effect for the round?
It does not seem as this can be a best of both worlds scenario.
Ah, no. That's the opposite of what everyone just said. Only the attacker's attack is obstructed. Not your's.
3 minutes ago, Cloaker said:So then Collision Detector DOES still have a drawback, it would just be on your own attack. Ships you fire upon no longer would be obstructed, since you elected to ignore the effect for the round?
It does not seem as this can be a best of both worlds scenario.
That's only a drawback if you want your attack to be obstructed for some reason, like you brought Trick Shot. Otherwise it's win-win: no obstruction for your shot, but you still get the obstructed benefit on defense.
"After you move through or overlap an obstacle, you may spend 1 charge to ignore it's effects until the end of the round."
The only "may" I'm reading here is in the spending of the charge. You can't choose when or how to ignore once you've elected to use it, you either ignore it or you don't. And if you spent the charge to ignore it, it's an absolute. For all benefits and drawbacks, it's ignored. It isn't there because you chose to ignore it for the entire round.
I'm trying to see how this could be considered different in the rules reference. Appreciate the help, by the way.
Just now, Cloaker said:"After you move through or overlap an obstacle, you may spend 1 charge to ignore it's effects until the end of the round."
The only "may" I'm reading here is in the spending of the charge. You can't choose when or how to ignore once you've elected to use it, you either ignore it or you don't. And if you spent the charge to ignore it, it's an absolute. For all benefits and drawbacks, it's ignored. It isn't there because you chose to ignore it for the entire round.
I'm trying to see how this could be considered different in the rules reference. Appreciate the help, by the way.
I think everyone else is having trouble seeing what you see as a drawback (as stated in your last post).
We typically don't want our attacks obstructed (unless we have something that is benefited by obstruction, such as trick shot). So what is the drawback that you are referring to?
Nevermind, I got it now. I was confusing the timeframe and how it attack affects the attacker. Thanks!