Just incredible. Both at 5, range 1 knife fighters, which makes SDVs highly beneficial for Ion and jam denial, the ability to get some great modifications to attacks and defense as well with rerolls and tokens. 4-0 so far against 3 imperial and one rebel squad. There's no way September 13th gets here without Scum Han Gunner price getting raised to at least 8 points. It's just crazy how good it is to boost or lock freely, then focus at engagement. My initial concerns about Guri at 5 and too expensive have been unfounded. She just wrecks face and is truly elite. Trick shot Fett is easier to have in play now with medium base vs 1.0 Boba, giving him a 4 attack at least twice a game.
The bane of this list in 1.0 was Dash, regen, Rey, harpoons and 5 X-wings. Two of these things are gone, one is delayed until December, one is nerfed. Dash still a challenge. But he can be pinned down alot easier now without being able to boost.
But yes, scum Han gunner is just broken at 4 points in how it interacts with Perceptive Copilot. Best value in the game right now. L337 quick build says Han is a crew, which would have prevented the PCOP combo. This leads me to think there was a mistake made by making him a gunner.
Until the points are raised, this is my premiere scum list right now though! Give it a try, my fellow scoundrels!
Guri (62)
Lone Wolf (4)
Fire-Control System (3)
Afterburners (8)
Virago (10)
Static Discharge Vanes (6)
Boba Fett (80)
Trick Shot (1)
Perceptive Copilot (10)
Static Discharge Vanes (6)
Marauder (3)
Han Solo (Scum) (4)
Total: 197