Star Wars Imperial Tactics: Whisper

By Boom Owl, in X-Wing

12 minutes ago, Ryuneke said:

What do you guys think about the right supporter for whisper? I’m not sure about the Palp shuttle if you have a force crew on board of the Phantom.

Maybe it’s better to add a third ship with offensive potential...

I am trying not to think of Imperials as a choice between RAC Ace, 2 Ace Support, and 3 Ace anymore. There is so much more that can be done now. Mixed or Mini Swarms are legit options here. Or even just Soontir and 2 generics.

Edited by Boom Owl
20 minutes ago, Boom Owl said:

I am trying not to think of Imperials as a choice between RAC Ace, 2 Ace Support, and 3 Ace anymore. There is so much more that can be done now. Mixed or Mini Swarms are legit options here. Or even just Soontir and 2 generics.

Precisely this.


Don't think about 'what can support Whisper' because the new 3 red dice Whisper doesn't do enough damage to justify her being something you're supporting. Think instead about what Whisper can support .

My Whisper list to try...

Guns n Ammo 2.0

  • Whisper - Lone Wolf, Stealth Device, Seventh Sister
  • Deathrain - Proton Torpedoes, Proton Bombs, Trajectory Simulator
  • Redline - Proton Torpedoes, Proton Bombs, Trajectory Simulator, Ablative Armour

I'd been thinking Trick Shot might be at least OK on Phantoms. They'll be able to decloak away from behind the asteroids into clear moves the next turn, and getting out from behind asteroids is one of my requirements for a front-arc-only Trick Shot ship. I don't think it'd be that amazing, but it's primary virtue is cheapness. 1 point, instead of 4 from Juke.

1 hour ago, Ryuneke said:

What do you guys think about the right supporter for whisper? I’m not sure about the Palp shuttle if you have a force crew on board of the Phantom.

Maybe it’s better to add a third ship with offensive potential...

Triple Ace: Whisper, Grand Quiz, Soontir

Mini Swarm: Variations on the Ruthless/Sloane + 4 Strikers that S&V Podcast @Kelvan posted seem interesting.

Ace Support: Maybe Juke/Vader Whisper, OGP Palp, Super FCS Quiz...but it feels to 1.0 to me.

All The Fun Things: Juke Whisper, Predator Soontir, Sabacc, Countdown

There is a decent amt of stuff you can build just around Whisper/Soontir/Duchess + 1 Generic to. Maybe just a Cutlass Ion Trajectory Proton ruthless sacrifice.

Take all of this with a grain of salt to.

Offering list advice at this stage is really difficult to do since I fear so much of this is just wrong.

Edited by Boom Owl

Whisper as pocket ace - truly the dankest timeline!

56 with Juke is like old OL, who redefined the meaning of pocket ace

Been messing around with squads a little bit and I'm liking Whisper, Soontir, Gideon Hask, Seyn Marana, Del Meeko as a squad - two aces and a mini-swarm that's also fairly dangerous if left to its own devices. I'll happily throw a TIE Fighter in the way of an enemy ace to activate Juke on Whisper. Or you could save 3 points per TIE by dropping to Crackshot Black Squadron Aces and take Krennic/FCS on Whisper.

Or you could go trip aces. Or add a Lambda and a bloking TIE. Or...

...there are a lot of options is what I'm saying. Personally I think that's fantastic.

I want to try Echo as a wingman. 2 Phantoms with juke could be nice. A third ship could be duchess or soontir. Or maybe a third phantom...

Edited by Ryuneke

I'm joining the crowd of people excited for 2nd Ed Whisper. Looking at cheap whisper as people have said as a "pocket ace" with just Juke, carrying Sloane, and/or a main ace in the list with a force user crew.

Whisper w/ Sloane allows you to fit 4 Planetary Sentinel Strikers with 2 pts left over, which is where I'd put in Ruthless on Whisper.

Now in terms of the more main ace piece, I think you need to support her to help your investment. The Whisper build I like with that in mind is w/ Juke, Grand Inquisitor, and Collision Detector with the idea that Seventh Sister could be a possible option instead of Grand Inquisitor to deal with Linked action aces, but so far I like Grand Inq more. Now in terms of what supports her well, I like Lieutenant Sai w/ Darth Vader crew and Informant. Having 2 arcs to use Vader to help Whisper's Juke, along with Informant on a large base ship to help Whisper's decloak that has access to Collision Detector, and coordinating a focus to Whisper to still gain a focus back via Sai's ability. All that combined feels very good and very threatening. It leaves you 57 pts left over for another ace like Soontir or Duchess w/ Fifth Brother or another (I've only looked at those 2)

Edited by RStan
1 hour ago, Boom Owl said:

Triple Ace: Whisper, Grand Quiz, Soontir

Mini Swarm: Variations on the Ruthless/Sloane + 4 Strikers that S&V Podcast @Kelvan posted seem interesting.

Ace Support: Maybe Juke/Vader Whisper, OGP Palp, Super FCS Quiz...but it feels to 1.0 to me.

All The Fun Things: Juke Whisper, Predator Soontir, Sabacc, Countdown

There is a decent amt of stuff you can build just around Whisper/Soontir/Duchess + 1 Generic to. Maybe just a Cutlass Ion Trajectory Proton ruthless sacrifice.

Take all of this with a grain of salt to.

Offering list advice at this stage is really difficult to do since I fear so much of this is just wrong.

I have to give @Starslinger72 credit. It's a great swarm.

I flew 2.0 Phantoms this weekend and I liked them a lot. I flew Whisper with Vader, Stealth Device, and Juke alongside Echo and Vermeil and it felt like a solid list.

Echo in particular was a lot of fun to fly, and with the reduced "pocket ace" status and the changes to Phantoms I feel like she's where it's at. 54 points buys you a squirrelly ship with Juke that demands you attack her (if you can get her in arc) but if you do, you are ignoring the rest of the list.

I'm intrigued by the Trick Shot suggestion, I might have to try that out when trying to save on points even further.

Honestly, I'd love to fly Predator Soontir, Whisper, Echo, and something small but I don't know what that 4th ship might be.

4 hours ago, SOTL said:

Precisely this.


Don't think about 'what can support Whisper' because the new 3 red dice Whisper doesn't do enough damage to justify her being something you're supporting. Think instead about what Whisper can support .

My Whisper list to try...

Guns n Ammo 2.0

  • Whisper - Lone Wolf, Stealth Device, Seventh Sister
  • Deathrain - Proton Torpedoes, Proton Bombs, Trajectory Simulator
  • Redline - Proton Torpedoes, Proton Bombs, Trajectory Simulator, Ablative Armour

This!

Was playing 2 Proton loaded Punishers with Vader on Fly Casual last night. I'm too much of a doofus to make it work well but I lots like it. Whisper instead of Vader allows you to load the Puns more, which is never an unhappy situation.

Ablative Plating honestly hadn't occurred to me but given my willingness to drop bombs on myself, it'd be an auto add.

Also a fan of a Bomber swarm, which is a similar theme.

For 2x Phantoms, I'm mostly interested in cheap Juke Sigmas with a beast, primarily a Defender atm.

Suddenly occurs to me that 3 Proton Bomb Scimitars would fit with 2 Juke Sigmas.... 5 upgrade cards total :D

7 hours ago, SOTL said:

I think there's two Whispers I like:

Whisper - Juke. Keep it cheap, chuck out damage. 0-0-0 is acceptable.

Whisper - LW, Stealth, Force User. If you're going to spend 30pts on upgrades they HAVE to be dedicated to keeping you alive as long as possible.

This seems like the ticket. The light one also works with a 4 bomber jonus/rockets mini swarm really well as a flanker, one of my early imperial lists I’m trying out.

New Squadron

(36) Captain Jonus
(6) Barrage Rockets
Points 42

(28) Scimitar Squadron Pilot
(6) Barrage Rockets
Points 34

(28) Scimitar Squadron Pilot
(6) Barrage Rockets
Points 34

(28) Scimitar Squadron Pilot
(6) Barrage Rockets
Points 34

(52) "Whisper"
(4) Juke
Points 56

Total points: 200

Edited by dsul413

Yeah, still haven't seen the need to put more than juke on Whisper. Maybe Collision Detector for shenanigans, or Kallus being VERY affordable, but otherwise...eh

She just doesn't need it

Edit: like Vermeil "needs" Vader

Turns on his ability, compensates fir r1 only Jam, AND is disgusting if you land jam or block

Edited by ficklegreendice

The more that I reflect on the matches that I played with both Whisper and Echo, I kind of feel that Echo is actually the better pocket ace out of the two. Sure, Whisper's ability allows for lots of decloaks, even if the first evade has to be spent, but most of the time Echo isn't going to be the most threatening ship on the list anyway and is far less predictable. I do think that Whisper+Vader+Juke+Collision Detector+Stealth Device can go toe to toe with pretty much any ace out there, but with the Evade changes Echo is where it's at. The 2-banks are just that much better than 2 straights for keeping guns on your target, and the improved dial of the Phantom means you don't have to cloak each round if you do get shot.

3 hours ago, ficklegreendice said:

Yeah, still haven't seen the need to put more than juke on Whisper. Maybe Collision Detector for shenanigans, or Kallus being VERY affordable, but otherwise...eh

She just doesn't need it

Edit: like Vermeil "needs" Vader

Turns on his ability, compensates fir r1 only Jam, AND is disgusting if you land jam or block

So you mentioning Vermeil made me build this

×

Unnamed Squadron ( 200 )

Major Vermeil — TIE Reaper 49
Lone Wolf 4
0-0-0 3
Darth Vader 14
Stealth Device *
Ship Total: 74
"Redline" — TIE Punisher 44
Fire-Control System 3
Proton Torpedoes 9
Barrage Rockets 6
BT-1 2
Proton Bombs 5
Conner Nets 6
Ship Total: 75
Lieutenant Kestal — TIE Aggressor 36
Composure 2
Ion Cannon Turret 6
Hotshot Gunner 7

Ship Total: 51

Edited by Commander Kaine
Only problem is that I don't want to buy second reaper to test it, and I only have 1 medium base
3 hours ago, Micanthropyre said:

The 2-banks are just that much better than 2 straights for keeping guns on your target, and the improved dial of the Phantom means you don't have to cloak each round if you do get shot.

you've sold me, I'm swapping her out for echo in my next game

Personally, I'm tempted to go with this:

Saber Squadron Ace — TIE Interceptor 40
Crack Shot 1
Ship Total: 41
Saber Squadron Ace — TIE Interceptor 40
Crack Shot 1
Ship Total: 41
Turr Phennir — TIE Interceptor 44
Daredevil 3
Ship Total: 47
"Whisper" — TIE Phantom 52
Juke 4
Advanced Sensors 8
Agent Kallus 6
Ship Total: 70

It's quite janky, but I think Daredevil and Turr might have some interesting synergy now.

Is a fat whisper viable? I've been having entirely too much fun with this.

Palp's Phantom ( 198 )

"Whisper" — TIE Phantom 52
Juke 4
Advanced Sensors 8
Agent Kallus 6
Stealth Device *
Ship Total: 76
"Echo" — TIE Phantom 50
Juke 4
Fire-Control System 3
Director Krennic 5
Stealth Device *
Ship Total: 68
Scarif Base Pilot — TIE Reaper 41
Emperor Palpatine 13
Ship Total: 54

The stealth device really does take a bit of work to remove for your opponent with evade, palp and focus to defend with.

Edited by Roundy1161
40 minutes ago, Roundy1161 said:

Is a fat whisper viable? I've been having entirely too much fun with this.

Palp's Phantom ( 198 )

"Whisper" — TIE Phantom 52
Juke 4
Advanced Sensors 8
Agent Kallus 6
Stealth Device *
Ship Total: 76
"Echo" — TIE Phantom 50
Juke 4
Fire-Control System 3
Director Krennic 5
Stealth Device *
Ship Total: 68
Scarif Base Pilot — TIE Reaper 41
Emperor Palpatine 13
Ship Total: 54

The stealth device really does take a bit of work to remove for your opponent with evade, palp and focus to defend with.

Anyone else find it hilarious that "Fat Whisper" barely costs more than an unupgraded 1.0 Whisper in old money?

It's entirely bonkers.

Not as much of a glass cannon anymore, but the best part of phantoms was always the fact they could be anywhere, that still holds true today.

Whisper - Juke, Optimised

Rexlar - Juke, Collision Detector

Colonel Jendon - Krennic

Bang on 200 points. Not a complicated list. Don't know if it will hold up, but that's two strong aces, with a support that can now has a rear arc!

13 minutes ago, SDCC said:

Whisper - Juke, Optimised

Rexlar - Juke, Collision Detector

Colonel Jendon - Krennic

Bang on 200 points. Not a complicated list. Don't know if it will hold up, but that's two strong aces, with a support that can now has a rear arc!

Rexlar with FCS instead? Gain more offense and get a bit of a bid.

My big list is

Whisper (juke)

Echo (juke)

Vermeil (Vader, 0-0-0)

Academy Fodder

Thinking of dropping to sigma ace to get Composure on Vermeil. Kinda important for Jam...

Would be 197 points

Edited by ficklegreendice

Thanks, @Boom Owl - I don't have time to read this right now but it looks interesting and I will later.

I was thinking about running Whisper with Juke, AS, GONK, Shield Upgrade. Wingmen would be a Reaper with Palp and Vynder with Lone Wolf.

Overall, I think if one is to staple anything to Whisper it would be Juke and AS. Maybe I'll change my mind after reading your OP though!

3 minutes ago, Boba Rick said:

Maybe I'll change my mind after reading your OP though!

Don't read any of it as advice, its mostly pictures and formatting anyway.

Just a summary to force me to read the cards and to kick up some discussion.