My players will soon be cracking into some juicy Imperial intel archives and I want to plant a future adventure hook in there. Something alarming, but with the potential to try to do something about it if the information can be acted on quickly enough. I'd like to steer clear of direct movie ripoffs, so not any Death Star plans or the like, but either a plan or a weapon that was to be kept secret that can spur the characters into action.
Something like a new starship design, or an impending invasion somewhere in the galaxy, or a looming internal divide among the Moffs, etc...
Got any awesome ideas?