FASA Star Trek Miniatures

By Ambaryerno, in X-Wing Off-Topic

So the thread about X-Wing-style miniatures games for other franchises got me thinking about the old Star Trek FASA games. Particularly the STIII combat game. I never REALLY got to play it very much (problem was a lack of people to play WITH). I've actually gotten my mom interested in X-Wing, and we play every now and then at holidays. She was always a big Trekkie, and she's the one who bought me the Trek game to begin with. So I was thinking of bringing it back out to her house so we could play it. I've got everything still, but I always wish it would have been possible to get some of the ship miniatures rather than using the cutout tokens (she found the game for me used at a garage sale in the mid-90s, I believe well after those were discontinued). Unfortunately trying to actually FIND them now — especially without paying a good bit of money — is a problem.

I was wondering if anyone knows somewhere that might have a 3D printing file in the proper scale for this purpose.

Fasa also had a last starfighter game and a top gun game. Both were great.

I recomend just using the attack wing stuff .repaint them and play on a larger board.

Problem is I think Attack Wing is going to be missing some, if not all, of the FASA-specific ships (IE USS Chandley ).

On 8/30/2018 at 9:03 AM, Ambaryerno said:

Problem is I think Attack Wing is going to be missing some, if not all, of the FASA-specific ships (IE USS Chandley  ).

"1.46 x 0.51 x 1.77 inches"

https://www.shapeways.com/product/BXZK4X4W4/7k-trek-chandley

I might make use of some of those 3D print options. I found someone on Shapeways who has an Enterprise -class that's JUST a hair bigger than the 1/3900 (8cm, rather than 7.8cm). Now the question is getting decals in that scale...

I recently inherited 17 new in box fasa star trek minaturefs rom the 80s...

I have Chandley

The Star Trek Combat Simulator was an amazing ship to ship system.

With one v one or mass combat, the game rocks.

In the RPG (Boo! that was very ordinary), There were various cardboard consoles for each player: Helm, Navigator, Science, and Engineer. Each player would take a role and the final player was the Captain who gave the orders. "Move us over there and we'll hit them with a barrage of torps. Shields Full front."

The Engineer would assign power, the helm would move the ship as best, the Nav would assign weapons and shields.

Quite involved and collaborative.

As a table top strategy game, it was difficult to use more than three ships per player, which was actually quite Star Trek themed (with only one or two capital ships ever in combat at a time).

The Combat Simulator and all relevant documents are available online somewhere.

Yeah, I knew about the RPG but never played it. I still have the individual consoles that came with the Combat Sim, though.

I did once go through redid the Connie Refit stats to include ALL of its phaser banks (6 twin banks on the saucer, a bank of four in the underside of the hull, and two aft phasers in single mounts above the shuttle bay).

It actually reminded me a lot of star fleet battles at the time.

For the same same experience today, check out Artemis Bridge Simulator.