I'd like for the tie/d title to return to 2.0 because it was my favorite of the two to run on defenders in 1.0. From what I can tell, defenders are doing quite well. Nevertheless, in the instance of powercreep or just for the sake of build diversity, I could see the tie/d title use a charge mechanic similar to the likes of Tarkin to double tap every other round or every third round. You could price it so that no two uniques could take it at the same time.
We don't have the same means to properly mod two attacks in 2.0 without support, though fcs could be a factor.
What do you think? Too risky? Four charge requirement? Inconsistent with double taps provided by other upgrades which have prerequisites?