Trying to figure out how to play X-Wing since the points dropped has been a lot of fun.
Even with a limited # of full games I can say without any hesitation that it is better and has more depth than what 1.0 had to offer.
Below is a semi-random definitely incomplete list of things I find at minimum moderately interesting that I want to learn as much as possible about through table time:
Ships/Pilots
- Darth Vader
- Tie Strikers
- Tie Bombers
- Tie Punishers
- Tie Phantoms
- Tie Defender
- Tie Advanced Prototype
- Tie Fighters ( Swarms & Mini Swarms)
- Gunboats
- Lambda Shuttles
- Tie Interceptors ( Soontir )
- Boba Fett
- Fang Fighters
- Aggressor
- HWK-290 ( Kyle Katarn )
- Khiraxz Fighters
- Kimogilias ( Dalan )
- M3As
- Quadjumpers
- Starvipers ( Guri )
- Luke Skywalker
- Wedge
- Jake Farrell
- A-Wing Swarms
- Y-Wings
- U-Wings ( 90 Pivots )
- X-Wings
- B-Wings
- E-Wings ( Corran )
- Z95s
Mechanics
- Charges of any kind
- Bullseye Arcs
- System Phase Bombs
- Lost Actions
- New Barrel Roll
- Linked Actions
- More Primary Arcs
- Weaker Defense
- No Full Turrets
Cards:
- Homing Missiles
- Proton Rockets
- Barrage Rockets
- Heavy Laser Cannon
- Advanced Sensors
- Fire Control System
- Collision Detector
- Seismic Bombs
- GONK
- 0-0-0 Crew
- Agent Kallus Crew
- Vader Crew
- Inquisitor Crew
- Sloane Crew
- Ciena Ree Crew
- Palpatine Crew
- Tarkin Crew
- Krennic Crew
- Moff Jerjerrod Crew
- Seventh Sister Crew
- Fifth Brother Gunner
- IG88D Crew
- Boba Fett Crew
- Tobias Beckett Crew
- Daredevil Talent
- Ruthless Talent
- Supernatural Reflexes ( Up Up Up )
- Contraband Cybernetics Illicit
- Moldy Crow Title
- ST 321 Title
- Slave 1 Title
- Marauder Title
- Virago Title
There is more, but im tired.
Hope you all are enjoying learning to play real X-Wing.
If your hesitating to proxy games, dont its very easy to do and a much better use of limited table time.
And now pictures of cool things: