Brainstorming some lists between here and Reddit, and while I'm stoked for 2.0, I'm also super-bummed I won't ever get to fly him with Corran again (barring major point reductions.)
Here's what I'm seeing as Dash's "standard" build, clocking in at a solid 135 points .
Dash Rendar : Outrider title, Trick Shot, Perceptive Co-Pilot, Agile Gunner.
That leaves us with 65 points to work with.
Part of me wants to run Fenn Rau for 52 points , leaving us a little bit of wiggle room for crew and upgrades. This gives us the ability to coordinate Dash's arc rotation at In6, and so perhaps we upgrade Agile Gunner into Bistan . This makes Dash always has a shot, if not two.
Suppose we choose to pick a wingman with a bit more teeth. Luke Skywalker is, again, too expensive to fly with Dash, but there are two other good X-Wing pilots:
Wedge Antilles , Death Star killer of fame, also costs 52 points. However, rather than utility, he brings serious damage output and In6. With Lone Wolf and R5 Astromech , he brings the list to 198 points . Not too shabby, but he doesn't have fun tools like munitions.
Lastly, there's Thane Kyrell. He costs 48 points, but is still a respectable In5, and brings some fun shenanigans to the list. Dash should be able to reliably deal damage, and Thane can turn those into crits, which are generally much more detrimental in 2.0. If we could shave some points off Dash, perhaps by dropping Perceptive Co-Pilot for Seasoned Navigator, we can truss Thane up with Proton Torpedoes and Munitions Failsafe, as well as R5 and Outmaneuver.
What are your thoughts? What do you see running with the big YT?