On 8/8/2018 at 7:05 PM, xerpo said:So, looking and looking again up to the Chewie stats card I saw that terrible white defense dice. Any rebel player who has run an AT-RT a couple of times knows what that means, they last one or two blows depending on what hits them, now im terrified about Chewie because unlike the AT-RT, he does not have armor. So he will save with natural sixes from every hit, it doesen`t matter his life he will go down crazy fast.
I made a very simple comparison in a melee combat, where Chewie si supposed to excel, between Chewie and a single stormtrooper unit with 6 soldiers. Bare in mind how expensive Chewie is in comparison with that unit.
Chewie:
4 red dice means 3,5 wounds per blow with a 87,5% chances to hit and an offensive surge. From wich the ST unit will take 1,75 wounds in that attack due to their 50% red dice save.
Chewie will do 1,75 wounds to a STunit, not very impressive.
STunit:
6 black dice means 3,75 wounds per blow with a 62,5% chances to hit and an offensive surge. From wich Chewie will take 3,121 wounds in that attack due to his 16,6% white dice save.
STunit will do 3,121 wounds to Chewie. Quite impressive.
The above is true for the first round of combat. but unless the troopers try to disengage, which will be an unwise choice, they are going to loose on the long run. Because Chewbacca damage output increases, while their damage output decreases.
Let's say after first round of melee (supposing either chewbacca or the stormtroopers have not activated before being engaged so both units make an attac in that turn). chewbacca has 6 wounds left, stormtroopers have lost 2 men so there are 4 left.
second round of combat: again both unit get to make an attack. Chewbacca has tenacity kicking in so if he goes first now he makes makes 2.5 wounds (including aim token and saves) let's round down to 2.. the two remaining troopers make 1.4 wounds to chewie (including rerolls for aim token); let's round up to 2. So now we have chewbacca with 4 wounds left and 2 troopers remaining.
third round: Chewbe still makes 2,5 wounds killing all stormtroopers. Or the stormtroopers go first this turn, so they make 1 wound to chewbe ans still get defeated by the wookie.
All the above if we consider that neither chewbe nor the stormies have taken wounds before getting in melee which is quite improbable...