Just played Dungeons of Cirith Gurant for the first time. In my 3rd game, early on (when I was aware of how brutal of a quest it was) I was playing a 2 spirit one lore hero noldor deck, and I saw my 2 will of the wests early. I was getting punished pretty bad and tossed them for various effects since I thought I'd die before being decked.
Somehow I survived until halfway through stage 2 (which I hadn't even gotten to yet in the other plays) and the danger of threating out was the largest of many dangers. I ended up in a strange situation. I had no cards in my deck so every round I could draw lords of Eldar, discard to arwen, play with the 3 resources I had, placing it back on the bottom of my deck. I played around 6 rounds like this somehow avoiding the doomed cards and pulled a victory with my waning noldor forces. ( I let Galdor go as a captive and lost several useless lore resources for the last quest cards effect)
Kind of a cool hail Mary, lots of Yolo style questing at the end haha. That's all, just thought it was an odd ball occurrence