Destroyers are quick, pack twin blasters, and come with their own shield generators. Nothing short of a cannon will pierce it, but they do have two weaknesses, and you will need to work together to exploit them. The shield deflect high velocity attacks. What the shield don't stop are slow or stationary objects. They're designed to absorb them so nothing hinders their movement."
"Destroyers are blind from behind. A distraction combined with a rear assault will give you a kill. The trick is to get the right speed on the droid popper.”
Anakin Skywalker.
These are specialist in terms of battle. They should wreak havoc and not be limited to speed one. The game takes movement abstractly and you need to find the sweet spot to simulate their rolling speed without adding a lot of more rules. Speed 2, medium base (yes I know there six feet but their base or feet is pretty wide), front arc firing, armored (to simulate shields) but unarmored in the rear zone.
Edited by Palanthas