Hi guys,
I went out and bought Descent a few weeks ago for our gaming group and have run the first scenario a few times. Before we even started our first game I did some research and found that most people thought that the heroes had an advantage in game. I wanted a balance game so I tweaked a few rules but I think I may have gone too far as the heroes are failing to complete the dungeon. Here are a few questions I have regarding general game play, please give me your answers on correct rulings and thoughts on how to balance things out fairly. We are only using the base set game.
1) In "Into the Dark" ( scenario 1 ) , it looks like in the diagram that the end red giant is surrounded by 2 red manticores, is this correct? The game only comes with 1 red manticore, is this correct?
2) As overlord, are you allowed to spawn creatures behind the heroes in previously explored rooms if they spawn out of LOS?
3)Can you spawn monsters and move/ fight with them on the same turn?
4) Do all breath attacks cause burn? ( ie hellhounds )
What I did to try and balance out the game was:
limit the heroes to only lvl 2/3 characters,
distribute only 1 item per treasure chest,
not allow diagnal movement or attack if there was blocking terrain in either front squares,
force them to travel the entire dungeon by removing the center door from play.
This is too much though. As I spawn monsters behind them I am always able to kill the mages/ rogues in the group.
Also, is there any old FAQ's around that may answer just basic questions we run into by playing the base game. Thanks for your help and thoughts.