How strong will adult Anakin be?

By mazz0, in X-Wing

5 hours ago, FlyingAnchors said:

hmm... a prophecy mis-read, perhaps.

If so, this will all be for nothing.

Don't let me down, Alex old buddy.

I wonder if we’ll have multiple versions of Obi-Wan and Anakin, with different subtitles to reflect their development. Baby, Padawan and Knight for Ani, Padawan, Knight and Master for Obi-Wan?

6 hours ago, eMeM said:

dooku-decapitated.jpg

You do realize that he is turning during this and got a boost of power from anger right? He kill’s Dooku to take his place. Was waiting for someone to show this, jedi anakin doesn’t do this, budding vader does.

I believe Palpatine even states that his hate has made him powerful and anakin believes him because a guy, that kicked his ***, just fell like a chump. You can argue symantics but the person who kills Dooku is not anakin, not anymore.

Edited by LordFajubi
7 hours ago, eMeM said:

dooku-decapitated.jpg

big_1478876028_image.jpg

1 hour ago, LordFajubi said:

You do realize that he is turning during this and got a boost of power from anger right? He kill’s Dooku to take his place. Was waiting for someone to show this, jedi anakin doesn’t do this, budding vader does.

I believe Palpatine even states that his hate has made him powerful and anakin believes him because a guy, that kicked his ***, just fell like a chump. You can argue symantics but the person who kills Dooku is not anakin, not anymore.

He's fighting Dooku because Dooku is a Sith Lord and a leader of the Separatist Alliance. Even if anger makes Anakin stronger you can't have Anakin without anger, getting carried away by emotions is one of the key characteristics of Anakin all throughout Episode II, III, and the Cone Wars.

I also don't buy into Obi-wan's bull as it takes away from Anakin's redemption. There aren't multiple people inside Anakin's head fighting for control, it's the same person hugging Padme, killing younglings, and throwing Sheev into the trash.

But this is all besides the point, for this game it doesn't matter if Anakin was angry, all that matters is if at the time he was fighting on Republic's side, and here he definitely was, and even later marching on the Jedi temple he is still technically on Republic's side, up until Palpatine declares the Republic to be reaorganized into the first. Galactic. Empire!

Stronger than your dad.

10 hours ago, LordFajubi said:

Haven’t seen those but he seemed to get a massive power boost going darkside in the movies. I don’t mean the black armored mecha we all know and love but the fresh turned Vader that wiped out the jedi temple. Still think he was toying with Obi-wan in that Mustafar fight and lost to stupid cockiness. Forcewise Obi-wan should have stood no chance.

Watch ALL of Clone Wars. It has far better storytelling than the movies. I try to forget the films since Anakin is such loser in them. He killed a temple full of children instead of hunting down and killing every Jedi. Shame on them for wasting such an opportunity.

Anyway, Anakin is a powerful Jedi, but experience is what makes Obi Wan a better Jedi. Mace and Yoda are more powerful still, because they have the experience to use their abilities with greater focus.

I like the idea of Anakin and Obi-Wan having equal Force ratings (presumably both 3) but unequal initiative and abilities. Obi-Wan's not a bad pilot, but he should be nowhere near as good as Anakin and probably not as good as some of the other Jedi known to be fighter aces, like Adi Gallia and Plo Koon. I'd expect Anakin at I6, F3 and Obi-Wan at I3, F3. Both should get Force upgrades but I might also give Anakin EPT, and have him be the only pilot in the game with both. As for abilities, if it were up to me I'd give Anakin an ability that makes him really aggressive and dangerous to both his allies and his enemies:

"While you defend or perform a primary weapon attack, you may spend 1 [Force] to choose a friendly ship at Range 0-1. If you do, that ship suffers 1 [hit] damage and you may add one [crit] or [evade] result to your roll."

Evokes 1e Vader crew, 1e Advanced Targeting Computer, and 2e Ruthless, and should play well with the expected Jedi + Swarm archetype for GAR.

For Obi-Wan I'd emphasize defense, since when we see him fly in the movies he's mostly protecting himself:

"While defending, you may spend 1 [Force] to reroll 1 die."

As a side note, I really want to have R2-D2 as a pilot for the N-1, exchanging the astro slot for a crew slot (and Focus for Calculate, of course). I doubt it'll happen, though.

The question is, how many different Anakins we will get?

So many fighters to get him in. His custom Jedi Fighter, Jedi Interceptor, Y-wing, Twilight, even an N-1. I'm sure there are a few other fighters he can pop up in.

31 minutes ago, AdmiralKirk said:

I like the idea of Anakin and Obi-Wan having equal Force ratings (presumably both 3) but unequal initiative and abilities. Obi-Wan's not a bad pilot, but he should be nowhere near as good as Anakin and probably not as good as some of the other Jedi known to be fighter aces, like Adi Gallia and Plo Koon. I'd expect Anakin at I6, F3 and Obi-Wan at I3, F3. Both should get Force upgrades but I might also give Anakin EPT, and have him be the only pilot in the game with both. As for abilities, if it were up to me I'd give Anakin an ability that makes him really aggressive and dangerous to both his allies and his enemies:

"While you defend or perform a primary weapon attack, you may spend 1 [Force] to choose a friendly ship at Range 0-1. If you do, that ship suffers 1 [hit] damage and you may add one [crit] or [evade] result to your roll."

Evokes 1e Vader crew, 1e Advanced Targeting Computer, and 2e Ruthless, and should play well with the expected Jedi + Swarm archetype for GAR.

For Obi-Wan I'd emphasize defense, since when we see him fly in the movies he's mostly protecting himself:

"While defending, you may spend 1 [Force] to reroll 1 die."

My idea for Obi-Wan back in 1.0 was to give him a bonus green die when the attacker is outside of his firing arc, like he was evading Jango in Episode 2. It could also result in an interesting playstyle as the player wants to avoid catching in arc ships other than the intended target.

6 hours ago, Sithborg said:

The question is, how many different Anakins we will get?

So many fighters to get him in. His custom Jedi Fighter, Jedi Interceptor, Y-wing, Twilight, even an N-1. I'm sure there are a few other fighters he can pop up in.

Anakin - Baby in N1, Anakin - Padawan in Aethersprite, Anakin - Jedi Knight in Actis. As a pilot of the various larger ships seen in the films and cartoons, it could be a mix.

5 hours ago, eMeM said:

My idea for Obi-Wan back in 1.0 was to give him a bonus green die when the attacker is outside of his firing arc, like he was evading Jango in Episode 2. It could also result in an interesting playstyle as the player wants to avoid catching in arc ships other than the intended target.

How about “once per round, after you become the target of an attack, if the attacker is not in your firing arc you maybe peform a boost or barrel roll”?

9 hours ago, LordFajubi said:

You do realize that he is turning during this and got a boost of power from anger right? He kill’s Dooku to take his place. Was waiting for someone to show this, jedi anakin doesn’t do this, budding vader does.

I believe Palpatine even states that his hate has made him powerful and anakin believes him because a guy, that kicked his ***, just fell like a chump. You can argue symantics but the person who kills Dooku is not anakin, not anymore.

You do realise the dark side isn’t stronger, just quicker and easier, right?

Regardless, it’s still Anakin. This just brings it back to the question of which period Anakin we get.

6 minutes ago, mazz0 said:

You do realise the dark side isn’t stronger, just quicker and easier, right?

Regardless, it’s still Anakin. This just brings it back to the question of which period Anakin we get.

That's like saying:

Rebel bias doesn't exist, it is just easier to win with rebel ships.

Strangely, many people dare to utter those words unironically.

21 minutes ago, Commander Kaine said:

That's like saying:

Rebel bias doesn't exist, it is just easier to win with rebel ships.

Strangely, many people dare to utter those words unironically.

Tell that to Yoda, dude. :P

Anyway, if there’s Rebial bias, how come the best looking ships in the game are Empire, Scum and Republic, hmm?

6 hours ago, Commander Kaine said:

That's like saying:

Rebel bias doesn't exist, it is just easier to win with rebel ships.

Strangely, many people dare to utter those words unironically.

Yeah you’re right there’s so much bias that (a) Rebel ship won... the World Championship (oh wait!)

- but it finished in second right? Those darn Rebels (nope!)

It was so easy to win 11 Rebel builds couldn’t outlast 1 Scum build and 4 Imperial build.

Theres so much Rebel bias that didn’t occur, every faction has strong ships, builds, pilots and upgrades; once that is realized it comes down to list building and how the player flies the Ship. Exactly what Alex, Frank and Max want to occur in 2.0.

Edited by Cgriffith
Formatting,grammar
2 minutes ago, Cgriffith said:

Yeah you’re right there’s so much bias that Rebel a ship won... the World Championship (oh wait!)

- but it finished in second right? Those darn Rebels (nope!)

It was so easy to win 11 Rebel builds couldn’t outlast 1 Scum build and 4 Imperial build.

Theres so much Rebel bias that didn’t occur, every faction has strong ships, builds, pilots and upgrades; once that is realized it comes down to list building and how the player flies the Ship. Exactly what Alex, Frank and Max want to occur in 2.0.

You have been caught in a trap, you can never prove to commander that rebel bias doesn't exist. It won't happen. Everything is against the empire, man.

59 minutes ago, mazz0 said:

Tell that to Yoda, dude. :P

Anyway, if there’s Rebial bias, how come the best looking ships in the game are Empire, Scum and Republic, hmm?

I don't know about Scum and Republic, but we have the best looking ships, because we are aesthetically and intellectually superior...

To be fair, you have to have a very high IQ to play imperials. The gameplay is extremely subtle, and without a solid grasp of theoretical physics most of the maneuvers will go over a typical player's head. There's also Fel's Wrath's nihilistic outlook, which is deftly woven into his characterisation- his personal philosophy draws heavily from Narodnaya Volya literature, for instance. The Imperial Players understand this stuff; they have the intellectual capacity to truly appreciate the depths of these moves, to realise that they're not just tactically superior- they say something deep about LIFE. As a consequence people who dislike the Imperial Faction truly ARE idiots- of course they wouldn't appreciate, for instance, the devotion in an Imperial Pilot's existential catchphrase "No Shields, All Guts" which itself is a cryptic reference to Turgenev's Russian epic Fathers and Sons. I'm smirking right now just imagining one of those addlepated simpletons scratching their heads in confusion as the Imperial doctrine unfolds itself on their playmats. What fools.. how I pity them. ?

And yes, by the way, i DO have an Imperial tattoo. And no, you cannot see it. It's for the ladies' eyes only- and even then they have to demonstrate that they're within 5 IQ points of my own (preferably lower) beforehand. Nothin personnel kid ;)

51 minutes ago, Commander Kaine said:

I don't know about Scum and Republic, but we have the best looking ships, because we are aesthetically and intellectually superior...

To be fair, you have to have a very high IQ to play imperials. The gameplay is extremely subtle, and without a solid grasp of theoretical physics most of the maneuvers will go over a typical player's head. There's also Fel's Wrath's nihilistic outlook, which is deftly woven into his characterisation- his personal philosophy draws heavily from Narodnaya Volya literature, for instance. The Imperial Players understand this stuff; they have the intellectual capacity to truly appreciate the depths of these moves, to realise that they're not just tactically superior- they say something deep about LIFE. As a consequence people who dislike the Imperial Faction truly ARE idiots- of course they wouldn't appreciate, for instance, the devotion in an Imperial Pilot's existential catchphrase "No Shields, All Guts" which itself is a cryptic reference to Turgenev's Russian epic Fathers and Sons. I'm smirking right now just imagining one of those addlepated simpletons scratching their heads in confusion as the Imperial doctrine unfolds itself on their playmats. What fools.. how I pity them. ?

And yes, by the way, i DO have an Imperial tattoo. And no, you cannot see it. It's for the ladies' eyes only- and even then they have to demonstrate that they're within 5 IQ points of my own (preferably lower) beforehand. Nothin personnel kid ;)

I need some garlic bread for this fresh copy pasta remix

Int 6 3 force, while Anakin had more raw potential than Vader (More machine than man) he dident refine his skill until he needed to i.e. after mustifar, so im fine with Vader and Anakin being the same

2 hours ago, mad mandolorian said:

Int 6 3 force, while Anakin had more raw potential than Vader (More machine than man) he dident refine his skill until he needed to i.e. after mustifar, so im fine with Vader and Anakin being the same

Why did he have to after Mustafar? Before Mustafar he was at war!

5 hours ago, Commander Kaine said:

I don't know about Scum and Republic, but we have the best looking ships, because we are aesthetically and intellectually superior...

To be fair, you have to have a very high IQ to play imperials. The gameplay is extremely subtle, and without a solid grasp of theoretical physics most of the maneuvers will go over a typical player's head. There's also Fel's Wrath's nihilistic outlook, which is deftly woven into his characterisation- his personal philosophy draws heavily from Narodnaya Volya literature, for instance. The Imperial Players understand this stuff; they have the intellectual capacity to truly appreciate the depths of these moves, to realise that they're not just tactically superior- they say something deep about LIFE. As a consequence people who dislike the Imperial Faction truly ARE idiots- of course they wouldn't appreciate, for instance, the devotion in an Imperial Pilot's existential catchphrase "No Shields, All Guts" which itself is a cryptic reference to Turgenev's Russian epic Fathers and Sons. I'm smirking right now just imagining one of those addlepated simpletons scratching their heads in confusion as the Imperial doctrine unfolds itself on their playmats. What fools.. how I pity them. ?

And yes, by the way, i DO have an Imperial tattoo. And no, you cannot see it. It's for the ladies' eyes only- and even then they have to demonstrate that they're within 5 IQ points of my own (preferably lower) beforehand. Nothin personnel kid ;)

These are ALL FACTS that are true.

2 hours ago, mazz0 said:

Why did he have to after Mustafar? Before Mustafar he was at war!

before mustafar he could use overwhelming Force (Pun intended) to solve his problems. once he became quadriplegic his connection to the farce was severely depleted making him refine his techneque

Anakin Skywalker, gifted youngling, Naboo Starfighter

In 5, 1 Force Charge. Ability: after barrel rolling once, you may barrel roll again in the same direction, treating it as a white maneuver.

This shows his raw, untalented piloting ability and his already strong connection to the Force.

Anakin Skywalker, Jedi Knight, Jedi Starfighter

In 6, 2 Force Charges. Ability: whenever you are assigned stress, recharge one Force Charge.

Now Anakin is an adult, and an even better pilot. Tapping into negative emotions gives him more power, reflecting his slow turn to the dark side.

16 hours ago, Commander Kaine said:

That's like saying:

Rebel bias doesn't exist, it is just easier to win with rebel ships.

Strangely, many people dare to utter those words unironically.

The skill floor for the Dark Side is very low, but the skill ceiling for both sides is equal. Until the sequels say that it is all trivial. The villains AND the heroes are faceless!