Yup, got the terms mixed. But yes.
The way i see it, if squadrons can be placed within distance 2 of that ssd front, that'll be pretty **** stupid and not balanced at all.
Yup, got the terms mixed. But yes.
The way i see it, if squadrons can be placed within distance 2 of that ssd front, that'll be pretty **** stupid and not balanced at all.
1 minute ago, Karneck said:Yup, got the terms mixed. But yes.
The way i see it, if squadrons can be placed within distance 2 of that ssd front, that'll be pretty **** stupid and not balanced at all.
Quite balanced. Especially if you don't end up going first. Please place the squadrons close so I can hit them sooner
41 minutes ago, Karneck said:Rules actually very specifically state that squadrons cannot be deployed out of the setup area.
That being said. That makes RLB an interesting choice and helllooooo fighter ambush.
This is incorrect. Read the rules again.
1 hour ago, Do I need a Username said:This is incorrect. Read the rules again.
No, you are incorrect. The rules state that squadrons may be outside the deployment zone. The setup area is however defined as both the 3x4 middle zone, and where all ships and squadrons must be deployed. It is also specifically mentioned in the FAQ.
18 minutes ago, GiledPallaeon said:No, you are incorrect. The rules state that squadrons may be outside the deployment zone. The setup area is however defined as both the 3x4 middle zone, and where all ships and squadrons must be deployed. It is also specifically mentioned in the FAQ.
Shhhhh he was correcting the person that was wrong in the first place. He just didn't show his work
26 minutes ago, Forgottenlore said:You don’t? Looking at your diagrams, I was thinking the rear base turns actually looked quite reasonable.
I agree. Notched at the rear makes the most sense
2 minutes ago, Lyraeus said:I agree. Notched at the rear makes the most sense
Should also be noted that when epic first came to x-wing:
-huge ships were mounted on 2 large bases with the cardboard bridging the gap, just like this
-they created a new type of movement template for huge ships
-that movement template was slotted onto the inside edge of one of those bases so that the ship would pivot around a point in the middle of the base.
Don’t know how much that thinking can be applied to Armada.
Just now, Forgottenlore said:Should also be noted that when epic first came to x-wing:
-huge ships were mounted on 2 large bases with the cardboard bridging the gap, just like this
-they created a new type of movement template for huge ships
-that movement template was slotted onto the inside edge of one of those bases so that the ship would pivot around a point in the middle of the base.
Don’t know how much that thinking can be applied to Armada.
Won't really need to as it makes sense for that in X-Wing as they don't have flexible tools. They always had just cardboard so they needed a special template. Those ships are also not tournament legal, so these huge ships will need to be in order to be played at worlds and such
On a side note, this comes out in 1st quarter... Why do I feel they want it released for Armada's what, 4th birthday? Which would make it legal for Worlds
It looks bad to me for standard play. Consider it compared to having two Cymoons.
Two fleet commands either way.
Well hey you got two activations either way.
One less attack overall, even with gunnery teams it will be a suboptimal three since your maneuvering is garbage without naving. And your probably stuck shooting something your not that happy about.
You get another officer but really what you get is a two point tax on advanced projectors, because duh Tua.
42 total health on the super versus 44 on the two ISDs combined. Which if trying will produce 12 engineering between them while the super will cap at like 9?
And for all those drawbacks. The cheapest SSD Is only four points less expensive then the two Cymoon base cost combined.
Bottom line, I'd rather have the two ISD all day every day.
And seriously, it's three ISD long! How are you going to turn that thing and not run into an obstacle every time? It's flight path is going to be so dictated it's ridiculous.
And, to top it all off, your going to pay $80 over what it's worth at the counter. Rip off on the table and off so far. Here's to hoping I prove wrong.
Looking forward to blowing my fair share or of the Stars.
While I don’t necessarily disagree with your assessment of its competitive efficiency (not the only criteria people use when list building), you should at least mention the plus of offense not degrading the way it would when 1 of the 2 ISDs is destroyed.
1 hour ago, GiledPallaeon said:No, you are incorrect. The rules state that squadrons may be outside the deployment zone. The setup area is however defined as both the 3x4 middle zone, and where all ships and squadrons must be deployed. It is also specifically mentioned in the FAQ.
They were referring to the deployment zone, which was clarified later.
3 hours ago, ForceSensitive said:It looks bad to me for standard play. Consider it compared to having two Cymoons.
Two fleet commands either way.
Well hey you got two activations either way.
One less attack overall, even with gunnery teams it will be a suboptimal three since your maneuvering is garbage without naving. And your probably stuck shooting something your not that happy about.
You get another officer but really what you get is a two point tax on advanced projectors, because duh Tua.
42 total health on the super versus 44 on the two ISDs combined. Which if trying will produce 12 engineering between them while the super will cap at like 9?
And for all those drawbacks. The cheapest SSD Is only four points less expensive then the two Cymoon base cost combined.
Bottom line, I'd rather have the two ISD all day every day.
And seriously, it's three ISD long! How are you going to turn that thing and not run into an obstacle every time? It's flight path is going to be so dictated it's ridiculous.
And, to top it all off, your going to pay $80 over what it's worth at the counter. Rip off on the table and off so far. Here's to hoping I prove wrong.
Looking forward to blowing my fair share or of the Stars.
You know a place that sells a SSD Model for 120$?
I should be excited.. but I'm not. Strange feeling ?
6 hours ago, TallGiraffe said:You know a place that sells a SSD Model for 120$?
A 3d printer, and some elbow grease. What do they run on shape ways?
On a more serious note. If this follows the way it went with the epic X-wing ships. And I'm sure it will. There will be some places to get it eventually at something at least better than MSRP. If nothing else pick it up used for a hundred in a year or so.
9 hours ago, Forgottenlore said:While I don’t necessarily disagree with your assessment of its competitive efficiency (not the only criteria people use when list building), you should at least mention the plus of offense not degrading the way it would when 1 of the 2 ISDs is destroyed.
That's a fair point. As counter point, a surviving ISD might get a chance to flee and save it's points. I don't see this thing getting that same chance.
46 minutes ago, ForceSensitive said:That's a fair point. As counter point, a surviving ISD might get a chance to flee and save it's points. I don't see this thing getting that same chance.
The Imperial Navy does not flee. We may execute tactical withdrawals....but we do not flee. ?
I think I would have preferred for it to have no anti-Squadron dice.
That way it still needs to have supporting craft, haven't seen or read any rules on it, but it would also help the game if it was a non-scoring unit.
It's cool. Yes.
Will I get one. Yes. (**** you FFG for making stuff that I want to buy!)
Do I think it's functionally playable outside of special missions or scenarios... probably not.
1 hour ago, ForceSensitive said:What do they run on shape ways?
Mel's 25.5 Incher in the bog standard basic (read: terribly, lined and grainy) WSF is $240+
https://www.shapeways.com/product/YSQYP8HRA/armada-super-star-destroyer-executor?optionId=59741676
Edited by Drasnighta
Edited by ianediger1 hour ago, ForceSensitive said:
2 hours ago, ForceSensitive said:That's a fair point. As counter point, a surviving ISD might get a chance to flee and save it's points. I don't see this thing getting that same chance.
IF it can slot SAd to match activations, or if you time Pryce well, last-firsting with the SSD will be a lot more dangerous than anything comparable from two Cymoons. That's the main advantage of concentrating more in a single unit. Even without going last, going first in a round once engaged will just hurt that much more - firing up to 3 times and slinging as many as 7 squadrons...
2 hours ago, ForceSensitive said:A 3d printer, and some elbow grease. What do they run on shape ways?
$357. So nearly twice as much. Theirs is a tiny bit bigger though.
1 hour ago, Oculon said:IF it can slot SAd to match activations, or if you time Pryce well, last-firsting with the SSD will be a lot more dangerous than anything comparable from two Cymoons. That's the main advantage of concentrating more in a single unit. Even without going last, going first in a round once engaged will just hurt that much more - firing up to 3 times and slinging as many as 7 squadrons...
Huge and Large. Not the same.