With the announcement of generic commanders, there's been a pretty good discussion about the types of storytelling opportunities Legion provides. Each of us brings our own set of parameters and assumptions to storytelling within the Star Wars universe using the ruleset Legion provides. So I was curious... which of these best captures your ideal approach to the narrative component of Legion?
1) Each game represents a separate, specific conflict within the canon or Legends continuity. All of my games are consistent with the source material and with each other.
2) Similar to 1, I like my games to be consistent with the canon or Legends continuity. However, each game is independent and do not have to form a coherent story with each other.
3) Each game is a "what if" story, similar to the old Star Wars Tales. I'm not concerned about fitting into the broader continuity. Often tone can vary freely from serious to silly.
4) Storytelling? This is a war game! I'm just here to win.
5) Other (please specify).