3 minutes ago, kayarn said:No need to panic too much.
1. This is a unique gunner which means only one ship can do it.
2. The first shot blocks out one of the turret arcs for the follow up shot, no double tapping on a single target. No second shot at all for 270 degrees of the firing arc(depending on ship/secondary weapon loadout ofc). That's a lot of space to fit your ships into.
3. Having enough mods for two shots will be a struggle in the new world order of 2.0
Honestly this feels a bit like the Luke gunner hysteria that gripped the forums before its cost was revealed. Its one card with a powerful affect and enough drawbacks to counteract it.
Understood, but I'm not so much concerned about it being overpowered as I am just desiring to see turrets BURN .