2 hours ago, Magnus Grendel said:hat had better not be cheap, because as a permanently active, chargeless abiltiy, that's potentially game-winning given how often a blank roll results in it all going to heck.
Is it?
How many times have you actually rolled complete blanks? An eye and a blank with no focus, sure. A hit and two blanks when they rolled an evade and an eye, yeah.
But even with two dice attacks, I don't remember the last time I rolled double blanks.
Look at the maths @theBitterFig did a little bit up the page. 6.25% chance of rolling double blanks on two attack dice. That's nothing.
It's slightly better on green dice, but I think it still only really makes sense on single agility ships where the chances of blanking are way, way higher.
I see it as way more of a crutch upgrade. I agree with you in the sense it could be amazing to have that one time you blank out at just the wrong moment. I'm thinking even with 2 agility, the T-70s will know how this feels. But where I disagree with you is that any upgrade you're taking 'just in case' should never be expensive.
If Heroic were expensive, it would never see play over talents that trigger more reliably. It's the same reason Determination basically never saw play in 1e, because while it was amazing if you happened to be dealt a pilot crit, you couldn't guarantee that would happen in a game. And Determination was cheap . Heroic has a more reliable trigger than Determination, but a much lesser effect. Any more than 3 points and it just won't see play.