... because I hate deck building. But I like the concept of different cards in a deck.
I ended up leaving Magic: the MoneyPit because, as the game became less casual, I realized that I didn't want to spend ungodly amounts of time building the perfect deck, and ungodly amounts of money buying the cards for that perfect deck. Then needing to repeat the process a few months later. I wanted 'gimme cards, lemme play.' And more importantly, I wanted my opponent to do the same. Playing casually against ultra-competitive opponents just isn't fun.
So this game appears to fit that need... sorta. Of course, we've already seen people talking about spending $300 for the privilege of sorting through a bunch of decks to find their über-deck. (Or simply spending $300 to buy that über-deck from the guy who won the deck lottery.)
So, how can we keep that casual feeling that I want?
I've got an idea, but before I mention it: it's going to go against every instinct that CCG players have. But I still think it has merit, so please, check your instinctive gut-check at the door before reading on:
Play two games per match. Swap decks between games. The player that gets the most keys wins. If you tie... you tie. This is casual play, remember? No, it's not an ideal approach for everyone. But then again, I don't think this is a game for everyone. I think that a lot of people just aren't going to like the lack of deck building. And, of course, no clue how actual game play will work out.
But it will be interesting seeing how it does.
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Edited to add: Does anyone have any idea how the companion app/website will work? If it has some sort of handicap system built into it, that will also help people wanting to play casual, but not wanting to swap cards.
Edited by Xelto