Prequel factions for IA coming next maybe?

By mazz0, in Star Wars: Imperial Assault

KOTOR or CW all sound cool, but it probably means a new core set. For skirmish it would definitely works as time period is not an issue but for campaign I don't see that happening (even if time period has been dropped by FFG). There are people around (I once was one of them) who complains the app spawns Wampas on desert tiles, can you imagine how they would react to play against an Empire player (even that terminology would have to change for an new era) or an app that deploys Darth Malak with Emperor Palpatine? Or grant the rebel players Carth Onasi to fight the Royal Guard Champion?

They could definitely release a new core set based on a different era (like X-Wing did with their Force Awakens second core) that would be fully compatible with the original trilogy Core set when it comes to skirmish play. However, for campaign mode, I see it as a new beginning. New stories and new characters based on the time period selected that will most likely not be compatible with the original trilogy stuff. Otherwise, even if not cannon, I suspect the "Mouse" would not approve the mix of eras for campaign mode.

Edited by IanSolo_FFG
2 hours ago, IanSolo_FFG said:

KOTOR or CW all sound cool, but it probably means a new core set. For skirmish it would definitely works as time period is not an issue but for campaign I don't see that happening (even if time period has been dropped by FFG). There are people around (I once was one of them) who complains the app spawns Wampas on desert tiles, can you imagine how they would react to play against an Empire player (even that terminology would have to change for an new era) or an app that deploys Darth Malak with Emperor Palpatine? Or grant the rebel players Carth Onasi to fight the Royal Guard Champion?

They could definitely release a new core set based on a different era (like X-Wing did with their Force Awakens second core) that would be fully compatible with the original trilogy Core set when it comes to skirmish play. However, for campaign mode, I see it as a new beginning. New stories and new characters based on the time period selected that will most likely not be compatible with the original trilogy stuff. Otherwise, even if not cannon, I suspect the "Mouse" would not approve the mix of eras for campaign mode.

All that requires is a switch in the app for choosing which period units to allow in the campaign.

I love KotoR but since it’s so un-canon now, and the time difference is so off, and since we haven’t seen it in any of the other games, I think it’s almost certainly not coming, and I’m actually OK with that. The games were ace and there was some lovely capital ship design, but their ground troops were kind of boring, except for HK, which we have already. I won’t miss the boring sith troopers.

Edited by mazz0

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One...

I really don't expect us to get much anything Old Republic (pre TPM) until we actually have significant canon material for it...

Edited by subtrendy2
5 hours ago, subtrendy2 said:

Yup, and that Obi Wan cover art looks perfect for a Clone Wars Ben Kenobi model.

Before leaving, Petersen said that he's put the next 12 months into the pipeline, I'm guessing this is to be his final gift.

Legion, Star Wars RPG... Armada (70% maybe)?... IA (40 to 50 %), and finally X-Wing (they still have the Resistance and First Order to knock out).

God, I hope not. Do we really need a faction that's both Jedi and troopers?

Does nobody remember how un-Star Wars and rubbish the prequel movies actual were and the outcry at the time? Apparently now they're awesome though?

I do concede that the PT were poorly executed, but the concept art and general story was rather interesting and I, for one, wound LOVE an IA expansion box full of Battle Droids and Droidekas vs. Jedi heroes with Clone Trooper allies! While I'm not sure I'd want a full 2nd edition recalibrated towards PT game, I DO think another pre-ANH expansion with these kinds of thing would be pretty karabast awesome! :D

Edited by angelman2

I honestly like the prequels better than Episodes 7&8. I think a new starter box consisting of Separatists vs Republic could be pretty awesome. The Clone Wars animated series gave us a ton of characters that I would love to see in the game. Asaaj Ventress, young Boba....etc

4 hours ago, Gallanteer said:

Does nobody remember how un-Star Wars and rubbish the prequel movies actual were and the outcry at the time? Apparently now they're awesome though?

No, we’ll remember that, but we also remember the awesome settings and other good elements (droidekas, the clones from the cartoon, more Mandalorians, not to mention the amazing ship design that’s coming to X-Wing and hopefully Armada).

On ‎8‎/‎12‎/‎2018 at 4:27 AM, Gallanteer said:

Does nobody remember how un-Star Wars and rubbish the prequel movies actual were and the outcry at the time? Apparently now they're awesome though?

I think even though the 'people' remember the prequels, as a community we can see what happens when George is involved and when he's not. The Original Trilogy are always going to be awesome, for many different reasons, Rogue One was great because as a prequel it set the scene for A New Hope, and the people involved were devotees of the Star Wars brand.

I read somewhere that Joss Whedon would have turned down The Avengers if he had known that Star Wars was around the corner... who would have sacrificed Marvel MCU for Star Wars.

George Lucas always had an idea of story across the movies, each Movie (Eps 1 thru 6) can be stand alone, but there was a 1 to 3 feel across the arc, and same to with 4 to 6. There was always that 1930s movie serial/Western/Kurasawa blend. Movies 7+ seem to miss that, this maybe is the Lucas signature that's missing,

Plus the audience is different. In my earliest youth, I would get up at 6am every morning to watch the old black and white Flash Gordon serial, I remember my first colour TV, I grew up with the Saturday afternoon matinee movie WW2 and westerns, the Friday night classic movies of Maltese Falcon, Casablanca, etc. also, I wasn't alone, you didn't have to be some film connoisseur or film buff, it was just what was on; before Superman, Jaws, and Star Wars, movies were made in a similar way. By comparison, I can't even get my kids to watch a B&W movie.

When I saw the trench run scene as kid, I immediately put Bridges of Toko-ri and Dambusters as my reference points, the lightsabre duels were straight out of Samurai movies (and pre-Golan/Globus 80s schlock), the Tatooine scene was any western (when Anakin went after the Sand People, that channeled the John Wayne character from The Searchers).

So, it's not that the prequels are suddenly great, but they still have the same allure and capture the imagination in a similar way as the original trilogy.

Eps 7+ may not be bad movies per se, they are, however, built for a different audience, one without the same reference points or movie history.

George Lucas made movies for himself, THX was built to make the Star Wars film better, Industrial Light and Magic was designed to make Star wars films better - everything these companies and their offshoots do was built on a mission to build a better Star wars film. Who does that today? I'm betting George Lucas twitches a bit when thinking about these movies.

End.Rant.

I think it's also worth reiterating that The Clone Wars has since become a lot bigger than what we see in the films. Remember, the Clone Wars don't even start until the last few minutes of the second prequel film, and they're effectively over halfway through the next movie. Really, the war is just a backdrop for the drama in the stories, a story that has gotten more appreciation lately, but still is probably considered subpar by most fans.

Since then though, better stuff for the Clone Wars has come out. Early stuff like Republic Commando and Battlefront II fleshed out the story for many fans, while putting them in the boots of a Clone trooper. Then obviously, The Clone Wars tv show (and the original Clone Wars hand drawn animation) have both also done quite a bit to show the conflicts that were going on behind the scenes. Even Rebels has alluded to this.

Not to mention that the animation did wonders for character building. Anakin and Obi Wan actually were not only portrayed believably as friends, but also were likable themselves. Maul returns, Padme becomes far more interesting, and somehow new characters like Ahsoka, Cad Bane, and Rex won fans over really well too.

So, as a conflict itself, I totally get how the Clone Wars era is getting more popular. I mean, consider if we got a spinoff film of a gritty Clone Wars era battle, told through the perspective of the soldiers themselves. It would be really cool.

So, while I wouldn't want to play a game where you reenace the films with Obi Wan and Anakin minis, a battle game with a Clone Wars aesthetic would be really cool.

3 hours ago, subtrendy2 said:

I mean, consider if we got a spinoff film of a gritty Clone Wars era battle, told through the perspective of the soldiers themselves. It would be really cool.

Yes please.

Random thought, but if we ever do get a Clone Wars edition, it would be cool to have a younger version of Wildfire. Maybe something for earlier versions of Gideon too.

For the rest (and for some scum units like Nexu, Rancor, Hired Guns, Hondo, etc) I think it would work well to have a conversion kit like Descent did. Obviously we won't bring stormtroopers to the Clone Wars (well, obvious to me at least), but most of the scum could make the jump, and the only problem some heroes would have is the Rebel insignia on their models. Some, like Diala and maybe Murne, would actually fit in better in the prequel setting.

Edited by subtrendy2
On 8/12/2018 at 7:23 PM, TheEldarGuy said:

When I saw the trench run scene as kid, I immediately put Bridges of Toko-ri and Dambusters as my reference points, the lightsabre duels were straight out of Samurai movies (and pre-Golan/Globus 80s schlock), the Tatooine scene was any western (when Anakin went after the Sand People, that channeled the John Wayne character from The Searchers).

The Vader/Obi Wan lightsaber duel is a much less epic version of the spear fight in Hidden Fortress. Not to say I didn't like the one in Star Wars, but later, when I saw that fight in Hidden Fortress I was awed.

If they do decide to release a Clone Wars era box I want Jar Jar as a in campaign

5 hours ago, Darkjawa said:

If they do decide to release a Clone Wars era box I want Jar Jar as a in campaign

You mean a rebel ally who's skills and effects help the imperial player with absolute nonsense? You gotta be forcing the rebels to get him into the squad...

the Designs for the prequels and the sound design are the only redeeming factors, they were designed by talented artists, inspired from the Original Trilogies. other than that, the Designs have a bad context on which they exist. messy, nonsensical plots, and lazy film making.

the horrible idea of the clone wars, droids and photocopy people. a war of non consequence to life.

i think it should be its own small scale ground battle game. that way i dont have to buy it and people can gobble up any branded star wars stuff.

27 minutes ago, Spidey NZ said:

the horrible idea of the clone wars, droids and photocopy people. a war of non consequence to life.

Well yes, you're partially right (I too hate the seemingly inexhaustible supply of "non-life" thrown at eachother in these wars).

But there were significant Jedi losses during the war that showed this wasn't always the case either...

Also, the clone wars show did a good job of humanising the clones, and even individualising some of them enough to illicit empathy for them.

Uhhh, am i the only one considering both some characters from the CW era (Savage, Talzin, the mandalorians, the night sisters, Grievous, Cad Bane and his crew etc.) and rebumping some of TOR icons (Revan, Malak and so on) just like Filoni wished to do an actual good idea?

Geez, i'd love to get new factions aswell (mandalorians or droids in this case)

1 minute ago, Majushi said:

Well yes, you're partially right (I too hate the seemingly inexhaustible supply of "non-life" thrown at eachother in these wars).

But there were significant Jedi losses during the war that showed this wasn't always the case either...

Also, the clone wars show did a good job of humanising the clones, and even individualising some of them enough to illicit empathy for them.

I think @Spidey NZ is most correct, if not entirely. Besides the inexhaustible supply of "non-life", there's the idea that, from the perspective of the Republic, these clones just happened to sitting around, ready for war, with all their ships and gear, and from the end of Clones to the end of Sith, none of the Jedi or other Republic officials are too concerned about how this was all financed or how convenient it was to have it laying around for them to use.

It comes up in the Plinkett review, but it doesn't seem, according to these movies, that the war was taking much of an economic toll on the Republic at all.

This leads into the trend of using Expanded Universe materials to fill in all the plot holes from those movies, and I'll at least give Lucasfilm credit for reaching new depths of inefficiency by taking stories like Rogue One and "explaining" a "plot hole" like the alleged stupidity of the Death Star exhaust port weakness by saying that it was done on purpose by a treacherous engineer. I guess his sabotage was too subtle because it took Luke Skywalker using The Force to make the shot. Lucky for the galaxy he just happened to be there or the Rebels would have been boned. Good job, Erso!

And how did Erso get involved as the lead on the Death Star when a bunch of bugs handed the plans over to Dooku in Attack of the Clones? Read this "exciting" new novel called "Catalyst" that we had commissioned to explain all that away because our focus groups said that nobody wanted to see dumb cartoon bugs flying around in their gritty war movie that is supposed to let insecure adults feel ok about watching Star Wars.

When your movies require consumption of a bunch of supplemental material just to make sense, then I think you've failed as a story teller.

Now, @Majushi to your point, yes, the show did a good job of making us care about the Clone Troopers, because boy oh boy could I have cared less about them in the movies. They were expendable in every sense of the word, especially with the endless resources apparently available to make more.

Maul worked best for me in Rebels. No lame story about robot legs and Night Sisters, etc etc. He even got a real send off with Obi-Wan that seemed like less of an ***-pull then it did in Phantom Menace.

21 minutes ago, Majushi said:

Also, the clone wars show did a good job of humanising the clones, and even individualising some of them enough to illicit empathy for them.

Rex and Fives right Now. All hail the clone that almost wiped Palpatine's plan, our hearts are with you...

Thanks @cleardave , Im a big fan of the Redletter media ideas and also the 'What if the Prequels were good'Series, I especially like the idea of the clones being like the uruk hai from lord of the rings and spread throughout the galaxy, as an unstoppable ruthless force. palpatine rallies men and women into service as stormtroopers to fight back the monsters.

As an animator in the industry i can say that design wise the films are strong and creative. only in part to the talented teams working on designs and concept work, other than that its a mess.

rogue one was like icing with no cake, no substance. some people like a lot of icing, but i get sick of to much.