Converting 1e hutt squad to 2e

By Darthsteve, in X-Wing Squad Lists

I flew this in 1e (but with hlc, harpoons and Mangler) and was looking to try it in 2e. This is never going to be competitive but I love flying themed lists- this one being a team of hutt enforcers

Tornai Kulda 50pts (65)- proton torpedos (9), R4(2), rigged cargo chute(4)

Serissu 43pts(51)- ion cannon (5), elusive (3)

Genesis Red 35pts(43)- ion cannon (5), elusive (3)

Sunny bounder 31pts (36)- ion cannon (5)

Total 195pts ( I think!)

So what to do with the last 5pts? A talent on Tornai like predator? Swap out ion cannon for proton trops on Serissu? Also thinking about swapping out genesis red she was great fun in 1e but without any VI she may struggle in 2e. I like Serissu and elusive as the talents as helps to make the scyks a bit tougher and the Serissu reroll on Tornai is quite handy any ideas?