Has anyone had much luck with Corran yet in 2e? I keep finding that it’s hard to reliably land his double-tap on anything you’re actually trying to finish off. You almost always need that focus or evade to survive at close range, so you almost never have a boost or barrel roll to adjust your final arc. So far I’ve had better luck running him as a longe-range torpedo caddy with an extra attack for that first long-range attack.
R2-D2 is still very good on him, but I’m not sure he’s actually worth the points over R3.