Hi. I'm working on my rules for playing superheroes , which uses power trees similar to the Star Wars Force Powers, and as a side project have converted those abilities to talents, for GMs who don't want to bother with my subsystem. Warning: because they started as power *trees*, the prerequisites for these talents are pretty intricately intertwined, so they may be a bit of a pain to read.
Genesys: Superheroes Talents 1.1
I'd love some feedback on the wording and XP costs and I figure converting the abilities to talents might make them more accessible for other groups and settings.
Edited by IndianaWalsh