One of my players was browsing the Navigator Mutations table (7-1, pg. 182) and fell in love with the idea of a pampered navigator with the 'Bloated Form' mutation. He even picked out a picture from my Disciples of the Dark Gods book (Coriolanus Vestra, pg 194) and showed it to the group to the guffaws of all. I'm game for some comic releif, so I'm willing to allow it.
The mutation gives bonus wounds and 'Steady', but forbids running (a net positive trait). It has only a 5% chance of being rolled, and a 20% chance of being taken off the table entirely at the start of the game (15% Enlongated Form, 5% Withered Form, both bad effects).
Nomadic, Shrouded and Renegade Houses require a random rolls (95% or worse chance of getting desired trait). Magistarial Houses allows choice, but the list contains only (mechanicly) neutral or negative traits.
Such a beneficial and unlikely mutaion should have some cost involved. Should we:
Make a tweaked noblite house that allows Bloated Form as a choice rather than a random roll (nerfing some other trait to balance)?
or
Imitate the rules on page 26 for the Tainted: Mutant backround and charge him 200 xp or more?
or
Something else entirely (you clever devil, you).
P.S. I fully intend to make the prohibition on running occationaly as a foil.