Who can reliably damage 2e Vader with Stealth Device?

By TasteTheRainbow, in X-Wing

I’ve played about a dozen games of 2e now with Vader and some strikers. I’ve only lost stealth device in 2 games, both due to landing on a rock and losing my actions.

But under normal circumstances Vader w/stealth is kind of too good. What are people doing to reliably pop that bubble?

He has no way of modding blank dice, so you should be able to hit him.

His defences are basically 4 green dice, and he can mod focus results. Brute forcing results is harder in 2.0, but I think Fenn Rau, the Ghost and the Outrider can have the raw damage to push it through.

Saturation salvo can force him to re-roll dice.

Homing missiles are also nasty against him, and I think this is your safest bet by far.

I am 4-0 against Dash/Jake with Homing missiles. One time he took the one-hit damage after a rock from hiking missiles. He pretty much always either lands in Dash donut or arcs out of one or both of them.

4 minutes ago, TasteTheRainbow said:

I am 4-0 against Dash/Jake with Homing missiles. One time he took the one-hit damage after a rock from hiking missiles. He pretty much always either lands in Dash donut or arcs out of one or both of them.

He isn't the greatest arc dodger. He can boost twice in a game, and he has an average dial. You should be able to keep him in arc, especially after AB runs out of charges.

If your problem is the dodging arcs part, it's not Vader you have a problem with. Defenders will be nastier. TAP will be nastier. Interceptor will be nastier. Whisper.. well, we know Whisper.

But maybe you want more guns on the field. 2 ships doesn't sound like a lot.

Why be in arc with Stealth Device when you could be out of arc with Afterburners? Plus Supernatural Reflexes...yeah, just do your best to limit the shots.

7 minutes ago, RStan said:

Why be in arc with Stealth Device when you could be out of arc with Afterburners? Plus Supernatural Reflexes...yeah, just do your best to limit the shots.

I was running him with reflexes and stealth.

10 minutes ago, Commander Kaine said:

He isn't the greatest arc dodger. He can boost twice in a game, and he has an average dial. You should be able to keep him in arc, especially after AB runs out of charges.

If your problem is the dodging arcs part, it's not Vader you have a problem with. Defenders will be nastier. TAP will be nastier. Interceptor will be nastier. Whisper.. well, we know Whisper.

But maybe you want more guns on the field. 2 ships doesn't sound like a lot.

Pre-maneuver boost/BR? Yes he is a very solid arc dodger.

Defenders are tough, but this is cheaper and I6. The force tokens are close to that free evade. Not quite there, but close.

7 minutes ago, TasteTheRainbow said:

Pre-maneuver boost/BR? Yes he is a very solid arc dodger.

Yeah people are massively underestimating how nutty supernatural is. It's definitely pre-nerf whisper level silliness and no one ever said she was a bad arc dodger ;)

47 minutes ago, TasteTheRainbow said:

I was running him with reflexes and stealth.

Probably winning because that’s an illegal list

42 minutes ago, punkUser said:

Yeah people are massively underestimating how nutty supernatural is. It's definitely pre-nerf whisper level silliness and no one ever said she was a bad arc dodger ;)

Most players think 1.0 Kylo is bad to.

3 minutes ago, Tbetts94 said:

Probably winning because that’s an illegal list

Um no it’s not. Just can’t boost with reflexes without losing your stealth.

pre-maneuver barrel-rolling is still super solid.

Edited by ClassicalMoser
43 minutes ago, punkUser said:

Yeah people are massively underestimating how nutty supernatural is. It's definitely pre-nerf whisper level silliness and no one ever said she was a bad arc dodger ;)

50 minutes ago, TasteTheRainbow said:

Pre-maneuver boost/BR? Yes he is a very solid arc dodger.

You can't do a pre-maneuver boost with Vader, or his Stealth Device falls off. He doesn't have boost on his action bar, and Afterburners doesn't trigger at that window.

Edited by Commander Kaine
Ninja Moser
Just now, ClassicalMoser said:

Um no it’s not. Just can’t boost with reflexes without losing your stealth.

Aw I read it as Afterburner and Stealth

1 minute ago, Commander Kaine said:

You can't do a pre-maneuver boost with Vader, or his Stealth Device falls off. He doesn't have boost on his action bar, and Afterburners doesn't trigger at that window.

I could see the boost being worth the damage. Worth damage AND stealth? Maybe not...

1 hour ago, TasteTheRainbow said:

I am 4-0 against Dash/Jake with Homing missiles. One time he took the one-hit damage after a rock from hiking missiles. He pretty much always either lands in Dash donut or arcs out of one or both of them.

You got lucky.

But also, Vader is at his best by FAR against 2 ship lists. Chuck 5 ships at him, he'll run out of tokens, crash, and burn.

13 minutes ago, thespaceinvader said:

You got lucky.

But also, Vader is at his best by FAR against 2 ship lists. Chuck 5 ships at him, he'll run out of tokens, crash, and burn.

Can’t wait to fly AAAAAA with ions on everyone.

32 minutes ago, thespaceinvader said:

You got lucky.

But also, Vader is at his best by FAR against 2 ship lists. Chuck 5 ships at him, he'll run out of tokens, crash, and burn.

Vader can have wingmates. 1-4 of them

4 minutes ago, gennataos said:

Vader can have wingmates. 1-4 of them

Yes.

And then it's down to who flies it better.

1 hour ago, thespaceinvader said:

Yes.

And then it's down to who flies it better.

Is it? He can just engage late. It’s like old school Fel with stealth just eating b-wings for lunch.

2 hours ago, thespaceinvader said:

You got lucky.

Math was pretty average.

2 hours ago, Commander Kaine said:

You can't do a pre-maneuver boost with Vader, or his Stealth Device falls off. He doesn't have boost on his action bar, and Afterburners doesn't trigger at that window.

You can if it’s late and you’re arcing to finish something off. Especially if you’re doing it Force r1 on Dash. You lose stealth, but well after it would even have mattered.

Edited by TasteTheRainbow
2 hours ago, Tbetts94 said:

Probably winning because that’s an illegal list

If you don’t do what the cards say, then yea. So is an x wing that takes a jam action, lol.

Just now, TasteTheRainbow said:

You can if it’s late and you’re arcing to finish something off. Especially if you’re doing it Force r1 on Dash. You lose stealth, but we’ll adter it would even have mattered.

Yeah... But he doesn't do that before, then.

So, before that finishing shot happens, you CAN keep him in arc.

You are kinda describing an impossible situation. He either has 4 agility OR he does premaneuver boost and barrel roll. Pick one. He can't do both. If he can't do both, you can shoot him down. Either by keeping him in arc, with his average dial and single reposition, or by shooting him with 3 agility and no way to mod blank results.

And if you can't keep him in arc, how do you expect to beat Soontir, or the Grand Inquisitor, or a Defender?

And you know, every time he does a boost, he loses a health. That should be a favorable trade for you.

But as we have said it before. put more guns on the table.

But, he CAN do pre-maneuver BR without losing the stealth device. That's what he's saying.

I'd say Fenn with an initiative bid would put a scare into Vader.

1 hour ago, Q10fanatic said:

But, he CAN do pre-maneuver BR without losing the stealth device. That's what he's saying.

I'd say Fenn with an initiative bid would put a scare into Vader.

No. He says double reposition.

Pre-maneuver BR is still great, but by far not the most agile craft in the game.