Yeah, “voluntarily” hurts it tremendously.
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2 hours ago, buckero0 said:Why would you ever take karabast? It seems so situational
Because your opponent might try hard to deny Zeb his free, non-action melee attack, perhaps?
Example: Zeb's player positions Zeb adjacent to several enemy figures (possibly after also shooting that round) and makes a free melee attack + plays "Karabast!" Now the oponent needs to consider whether to move adjacent figures away (spending actions and suffering 1DMG & 1STRAIN per figure moved) or remain in place and let Zeb free-attack again the next round. "Karabast!" is really a 1 point upgrade of Zeb's free attack.
Edited by angelman2Yeah bit once played, they won't move they're figures til zeb is dead. It does forcethe opponent to maybe focus on zeb instead of his preferred target. But it also ensures that zeb dies really fast if you play that way.
7 minutes ago, buckero0 said:Yeah bit once played, they won't move they're figures til zeb is dead. It does forcethe opponent to maybe focus on zeb instead of his preferred target. But it also ensures that zeb dies really fast if you play that way.
I agree with this, I guess best use is against weak figures that you keep pinned to avoid them taking objectives, possibly using them as a shield against LoS of stronger units. It's a bit situational, there're definitely better cards.
Sabine is a vehicle and is mobile, this makes me happy. i was initially upset with the campaign card that had her as neither.
Rebel Graffiti seems like a really cool card. Excited for this x pac for sure.
Zeb is good against many low health figures, but won’t cut it against the IG/Vader’s of the world.
3 hours ago, FrogTrigger said:Sabine is a vehicle and is mobile, this makes me happy. i was initially upset with the campaign card that had her as neither.
Rebel Graffiti seems like a really cool card. Excited for this x pac for sure.
I don't follow the show, can someone explain why she should be considered a vehicle? ?
3 minutes ago, Stompburger said:I don't follow the show, can someone explain why she should be considered a vehicle? ?
Jet troopers have vehicle. She wears a jet pack. Many have said that thw boba fett fix will probably make him a vehicle as well
It does indeed point to the fact that Boba Fett should also be a Vehicle.
12 hours ago, buckero0 said:Jet troopers have vehicle. She wears a jet pack. Many have said that thw boba fett fix will probably make him a vehicle as well
Ah okay, I didn't know she had a jetpack but I assumed it must be something like that.
And that's a good point about Boba!
She eventually gets a jetpack.
She's also weirdly spry, too.
3 hours ago, subtrendy2 said:She's also weirdly spry, too.
Yeah, the stormtroopers got a little better, but she got A LOT better!
20 hours ago, aermet69 said:It does indeed point to the fact that Boba Fett should also be a Vehicle.
At least Sabine has shown she can fly a jetpack without crashing it...
On 7/29/2018 at 7:45 PM, buckero0 said:Jet troopers have vehicle. She wears a jet pack. Many have said that thw boba fett fix will probably make him a vehicle as well
Boba should be a vehicle. It would go along way to fixing him.
On 7/29/2018 at 8:38 PM, buckero0 said:Why would you ever take karabast? It seems so situational
Zeb is violent in melee, two red dice against an opponent that doesn't cost an action! The opponent will be forced to think... keep taking 2 free red hits or get out of the way and cop the damage and strain.
It's not just the 'Will anyone play it', but something extra the opponent will always have to keep in mind because it can be played.
I really want to make a list with Onar and Zeb. Two big bruisers.
4 minutes ago, aermet69 said:I really want to make a list with Onar and Zeb.
And Chewbacca
Oh Saska, if only you were more useful, then you could add Wookiee warriors instead of making our bruisers mercenaries and having to teem up with gammoreans
3 hours ago, aermet69 said:I really want to make a list with Onar and Zeb. Two big bruisers.
And Shyla ❤️
3 hours ago, buckero0 said:And Chewbacca
Oh Saska, if only you were more useful, then you could add Wookiee warriors instead of making our bruisers mercenaries and having to teem up with gammoreans
I approve Chewie and Wookie warriors with Lie in Ambush (hopefully Brett's view on this card is right)! Saska is bad but you can enjoy that she's a spy so you can take an Intelligence Leak which is pretty nice and on round 1 can also trigger Lie in Ambush.
Edited by Golan Trevize35 minutes ago, Golan Trevize said:I approve Chewie and Wookie warriors with Lie in Ambush (hopefully Brett's view on this card is right)! Saska is bad but you can enjoy that she's a spy so you can take an Intelligence Leak which is pretty nice and on round 1 can also trigger Lie in Ambush.
If Saska were 3 or 4 like Mak she'd be in every rebel list i made but frankly she is too fragile and doesn't have any of the advantages of the 2pt alliance smuggler.
I wish they'd recost everything drom the twin shadows box
Edited by buckero06 minutes ago, buckero0 said:If Saska were 3 or 4 like Mak she'd be in every rebel list i made but frankly she is too fragile and doesn't have any of the advantages of the 2pt alliance smuggler.
I wish they'd recost everything drom the twin shadows box
Yeah, that would be a great way to fix all those bad units. I know they want to make more in-depth fixed to the famous unique figures, but for the lesser known ones a point cost drop would be the simplest and most effective. Anyone can be played, no matter how wonky their abilities, if they're cheap enough ?
Maybe they'll do the new Xwing thing and just have all the costs tied to an app?
What about this fix -- a faction-neutral, 0p deployment card that made all TWIN SHADOWS symbol deployment cards cost 1 less? Or would that ruin some things, like, perhaps the Bantha? It could, of course, be all non-creature TS symbol deployment cards...
The Bantha Rider is not from the Twin Shadows wave (although it requires tiles from Twin Shadows for its campaign mission).
1 hour ago, a1bert said:The Bantha Rider is not from the Twin Shadows wave (although it requires tiles from Twin Shadows for its campaign mission).
My mistake. I just assumed it was included as a cardboard token in the box, with the deployment card to match
Well, look at who came from Twin Shadows and how much they get used.
Biv
Saska
Heavy Stormtroopers
Tusken Raiders
There were some packs released along side that had Kayn Somos and R2 and C3Po.
The droids are played all the time because they are useful and competitively priced. There are several posts dedicated to Kayn Somos and frankly Biv and Saska don't have bad abilities or dice (saska's blow me up in my face is silly), The Heavy storm troopers need desperately to be able to give each other a surge power token first turn (like the riot troopers ability) to get maximum effect from their gun. Movement or surge for range is necessary for them as well or a reroll.
Tusken Raiders should be able to use their surges with the shooting attack, but really they're not bad, they just don't have Reach like the GG from Jabba's Realm