I was playing Escape from Dol Guldur today, 2-handed solo.
Eowyn was prisoner. A nasty Shadow effect killed the 2 remaining heroes in her deck. The 2nd deck still had all 3 heroes.
At that point, it was unclear how many "players" there were in the game: 1 or 2?
If 2, then I'd need to keep revealing 2 encounter cards per turn, right? And any bad cards which referred to the number of players would always evaluate to 2? And the "heroless" player's threat would keep increasing?
Also, what happens to any allies controlled by that player? Do they still fight on, or are they eliminated because there are no unimprisoned heroes left to support them?