Using upgrade cards you don’t actually own

By Gengis Jon, in Star Wars: Legion

I’m curious how folks are dealing with shortages in cards like Environmental Gear. I only “own” a few, but have more units I’d like to use them with.

I know some people who are just making their own color copies. I’m not sure what I think about that or how that would be received in competitive play.

Has FFG addressed this in any official way or is there some kind in consensus building within “the community?”

casual, who cares long as you atleast have the ref card handy.

Tournamentwise FFG has always required all cards to be present for each instance its in the list. So if all 6 troopers have environmental gear, you need 6 actual cards of them.

This is why its better to have specialized teams than general blanked upgrades. Do you really need more than MAYBE 2 environ gears? probably not. I'd avoid buying for the cards atm, they can easily put them in future boxes. Remember the game is still a fledgling atm.

Thanks, I appreciate the reality check on tournament play.

As to your question, I’m considering a list build that would put EG on Luke, Leia, and her protective detail of fleet troopers. And maybe another squad of troopers.

You could save one by not bothering to have it on luke. He Jumps anyway, which while it only works on one move if hes impaired on both thats some heavy terrain hes going through.

Good point. I’ve seen others putting EG on their Luke lists, but now that you mention that’s an obvious waste of 3 points. Thanks again!

1 hour ago, Gengis Jon said:

I’m curious how folks are dealing with shortages in cards like Environmental Gear. I only “own” a few, but have more units I’d like to use them with.

I know some people who are just making their own color copies. I’m not sure what I think about that or how that would be received in competitive play.

Has FFG addressed this in any official way or is there some kind in consensus building within “the community?”

I read somewhere on this very board that photocopies of cards are tournament legal as long as you are also using at least 1 of the original.

6 minutes ago, TauntaunScout said:

I read somewhere on this very board that photocopies of cards are tournament legal as long as you are also using at least 1 of the original.

That would be incorrect and not reflected in the tournament rules (which stress the word “original”)

i mean, I guess a TO Night day they’d allow such a thing... but it’s a violation of the tournament regulations

Edited by Drasnighta
15 minutes ago, Drasnighta said:

That would be incorrect and not reflected in the tournament rules (which stress the word “original”)

Typical. ?

56 minutes ago, Gengis Jon said:

Good point. I’ve seen others putting EG on their Luke lists, but now that you mention that’s an obvious waste of 3 points. Thanks again!

To be fair, it's not a complete waste of points. Just very situational. Since Jump can only be used once per activation, EG may help when traversing a large difficult area by allowing you to move+move or jump+move without slowing down.

If you see a lot of large difficult area terrain in your meta/region, EG may have some use on Luke. But I'd imagine that's rather uncommon.

9 minutes ago, nashjaee said:

To be fair, it's not a complete waste of points. Just very situational. Since Jump can only be used once per activation, EG may help when traversing a large difficult area by allowing you to move+move or jump+move without slowing down.

If you see a lot of large difficult area terrain in your meta/region, EG may have some use on Luke. But I'd imagine that's rather uncommon.

Yeah, I was trying to think of other situations where there *might* be a use for Luke having EG and the only thing that came to mind was in a no-time-for-sorrows move, but that’s speed 1 regardless, so wouldn’t apply anyway.

Large area terrain or theres a barrier in the way of him going towards a wall he wants to jump onto is about it.

Both sorta rare.

Depending on your community, it is possible that some other players will be running a list that does use all of their copies of a given card, so for tournament purposes might be willing to lend the card.

For casual play as long as I know what upgrades each of your units have I don't really care if its the actual card, a copy, or a proxy.

The Legion secondary market hasn't yet caught up to the Armada/X-Wing secondary market, so buying individual cards is not yet feasible.

Most of our guys may have paid for several in points, but only have 1 or two out on the table. I suspect some of these upgrades will be slowly released when a unit comes out and doesn't "fill out" all of the upgrade slots on their unit card. It doesn't mean they will be perfect upgrades for the unit, but I bet we shall see them again. It is disappointing to see some units not really need the upgrade and get it, while others need the upgrade and don't get it.

The way my club is doing it is if I have say six teams of storm troopers all with dlt19 then I just put out one card for the stormtroopers and one card with them for the dlt19 and if they have environmental gear then I put it with that . I’m not going to put out six trooper cards and six dlt19 when the units are identical. Not sure if that’s allowed in offical tournament

50 minutes ago, Steelgolem said:

The way my club is doing it is if I have say six teams of storm troopers all with dlt19 then I just put out one card for the stormtroopers and one card with them for the dlt19 and if they have environmental gear then I put it with that . I’m not going to put out six trooper cards and six dlt19 when the units are identical. Not sure if that’s allowed in offical tournament

In short: it shouldn’t be.

and if it is, and it’s reported, (a rare but possible occurrence), the penalty can include that store being banned from purchasing official Tournament kits for some time.

I bring all my cards in little binder-pages and then leave them in my box unless my opponent wants a gander.

Doesn’t the tournament pack say that you only need one set of cards to represent multiple identical units? As in 5 identical trooper/enviro gear units = one set of cards.

P.s. for those of you needing extras... colour photocopy, card sleeve and a generic upgrade card of the same type in the back of the sleeve so that it’s the appropriate width... nobody will even notice.

Dunno. I just combed through the tournament rules pdf. Seems by my read, you may need a paper army list, which is mentioned several times, and need battle cards, rulers, dice, markers, other cards, and figures. Upgrade cards aren't mentioned in the list of things you must bring. Which is kinda vague since not all armies would have any upgrade cards. Your TO might allow written out lists that contain more copies of common upgrades than you have physically present, if you had at least 1 copy of everything in your list for rules reference.

Edited by TauntaunScout

The quotes:

Players are responsible for bringing all of the game components they need to play a game of Star Wars: Legion. This includes their army, order tokens for each unit, command hand, sufficient dice for attack and defense rolls, battle cards, movement tools, and a range ruler. In addition, players must bring 12 unique objective, deployment, and condition cards, four of each type. When an army list is required, players should bring a completed list or arrive at the venue early to fill one out.

...

Component Modifications
During tournament play, each player is required to use the components included in official Star Wars: Legion products (see “Legal Products” on page 10). Questions about a component’s
eligibility should be directed to a marshal. If a necessary component is ruled ineligible and the player cannot locate a replacement for it, that player is dropped from the tournament.
Players must identify multiple units with the same name in their army—and its corresponding unit card and any associated upgrades—with a token, a sticker, paint, or any other form of marking.

....

Legal Products
Players may use only official Star Wars: Legion components in tournament play, with the following exceptions for third-party replacements:
• Non-essential tokens (see “Tokens” on page 9)
• Range rulers that match the dimensions of an official range ruler or a particular section of an official range ruler
• Bases with the same general diameter and shape as a miniature’s official base
Determining the legality of any questionable third-party tokens and range rulers is the marshal’s responsibility. Proxies of cards are not allowed unless used under the rules of “Lost and Damaged Components” on page 8. Components can be modified only as described under “Component Modifications” on page 8.

Just now, Drasnighta said:

Proxies of cards are not allowed unless used under the rules of “Lost and Damaged Components” on page 8.

To reiterate and focus on above

2 hours ago, Drasnighta said:

To reiterate and focus on above

Right. So it's not proxying a card to say "Here's my army list: Battle Card A with Upgrade card 1A, Battle Card B with Upgrade card 1A, Battle Card C with Upgrade card 1A. Here's my cards if anyone needs to read them: Battle Cards A, B, and C, and 1x Upgrade Card 1A". You're using real cards.

2 hours ago, Drasnighta said:

The quotes:

Players are responsible for bringing all of the game components they need to play a game of Star Wars: Legion. This includes their army, order tokens for each unit, command hand, sufficient dice for attack and defense rolls, battle cards, movement tools, and a range ruler. In addition, players must bring 12 unique objective, deployment, and condition cards, four of each type. When an army list is required, players should bring a completed list or arrive at the venue early to fill one out.

Doesn't mention upgrade cards though. It specifically calls out every other kind of card and several kinds of counters. You have bring what you need to play. If you have ac learly written army list, as they suggest some tournaments will require, you don't need several copies of an upgrade card to play smoothly, any more than every unit needs it's own copy of the rulebook.

Quote

...

Component Modifications

Players must identify multiple units with the same name in their army—and its corresponding unit card and any associated upgrades—with a token, a sticker, paint, or any other form of marking.

That's the only one that mention upgrades. It says you have to identify which unit is which, not own multiple identical upgrade cards.

Edited by TauntaunScout

You also have to identify concurrent things individually...

you can’t do that without proxies, if you’ve only got an army list.

As you are well aware, this is an argument that happens EVERY FFG game.

In the end?

Have the **** card.

1 minute ago, Drasnighta said:

As you are well aware, this is an argument that happens EVERY FFG game.

In the end?

Have the **** card.

I'm actually not. I don't follow FFG except when make little toy Star War people. Emphasis on toy people, I don't play X-Wing.