Reaper, Striker, Vader

By drail14me, in X-Wing Squad Lists

What would make this list better? Thinking I’d put Optimized Prototype on Pure Sabbac. Not sure on the Push for Sabbac. Trying to think of ways to make him a little harder to hit so he can keep his ability a little longer. Thought about VI so he might be able to arc dodge a bit better at PS 8. Thought about Juke and evade each turn to push more damage though and have the guaranteed evade. Ideas?

Also, maybe swap out Vader for a Push Maj Vynder per the list at the bottom?

Vader, Krennic and Sabacc

(29) Darth Vader
(3) Predator
(0) TIE/x1
(4) Engine Upgrade
(1) Advanced Targeting Computer
Total: 37 points

(22) "Pure Sabacc"
(3) Push the Limit
(0) Adaptive Ailerons
(2) Lightweight Frame
Total: 27 points

(26) Major Vermeil
(5) Director Krennic
(2) ISB Slicer
(1) Veteran Instincts
(0) Advanced Ailerons
(2) Lightweight Frame
Total: 36 points

List total: 100 points

Vynder, Krennic and Sabacc

(22) "Pure Sabacc"
(3) Push the Limit
(0) Adaptive Ailerons
(2) Lightweight Frame
Total: 27 points

(26) Major Vermeil
(5) Director Krennic
(2) ISB Slicer
(1) Veteran Instincts
(0) Advanced Ailerons
(2) Lightweight Frame
Total: 36 points

(26) Major Vynder
(3) Push the Limit
(4) Harpoon Missiles
(2) Os-1 Arsenal Loadout
(2) Advanced SLAM
Total: 37 points

List total: 100 points

Edited by drail14me

In both cases, I think that a) your Vermeil build is perfect, b) you should give Sabacc Predator, so he can focus and have double modded attacks, and c) DO NOT CONDITION SABACC - he will die too fast and then possibly the best imperial crew in the game will have gone to waste. Sabacc is meant to gun someone off the board in a kamikaze attack, leaving Vader/Vynder and Vermeil (Vader/Vynder with the offense-boosting condition and Vermeil with his ability and the Krennic lock) to wipe up the leftovers. You want him very offensive so that he will either be too juicy and dangerous a target to ignore, saving V/V from early attacks, or else seriously punish the opponent for not attacking him.

I would also give Vader VI - if possible, he wants to be able to dodge.

As for Vader vs Vynder, that is very much up to you. Vynder would hit harder, Vader would stay alive better. Depends on what you are most concerned with.

IF, you plan to give Sabacc the Krennic condition, than I think you take expertise Quickdraw over Vader. He just hits harder. With that said, I agree with Greebwahn, while an extra shield will help with Sabaccs suvivability, he's squishy and will die quickly. And the shield removal is less helpful if your high PS ships have already removed shields. And you would want the reaper to shoot after Sabaac, since he's passing TL's.

Did you ever think about Duchess? You could VI her and she would shoot before Vader, Vynder, or Vermeil, and she is maneuverable enough to be arc dodging. She's still squishy, but a PS 10 arc dodger can do more to avoid that than a PS 6.