Here is the article by Asa:
http://www.backtodials.com/crack-dealers-the-most-fun-list-of-x-wing-1-0/
I heard it on the Mynocks, but apparently they discussed it for the last 2 episodes on their own podcast, too.
Has anyone tried the list or played against it?
Do you agree with his assessment on strength and weaknesses? If not, why not? Any additions that are noteworthy?
I really like and appreciate these articles, especially inclusion of obstacle and deployment as well as explaining the general idea.
One hidden gem is his concept of corner rock and pivot rocks!
