Vassal module v8.1.0

By Mu0n729, in X-Wing

2 new 2.0 proxy to accompany the existing 2 ones (introduced in 8.0.8)

https://teamcovenant.com/star-wars-x-wing/x-wing-vassal-module-v8-1-0-3rd-and-4th-proxy-playable-2-0-lists

New features:

  • Open, ordered dial graphic for TIE Reaper (1st edition) in Pieces/Imperial
  • Ordered maneuver strip for TIE Reaper (1st edition) in Pieces/Imperial
  • Hard coded autospawn 2.0 list worldsdemo1 list added (Vader + 3x Black Sq. Ace)
  • Hard coded autospawn 2.0 list worldsdemo2 list added (Boba, Joy Rekkoff and Zealous Recruit)

Bugs Squashed:

  • Hard coded autospawn 2.0 list tcdemo1:
    • now has Y-Wing correct stats (2 shields, 6 hull)
    • now has Servomotor S-foils card text (shown with CTRL-Q) correctly instead of displaying pivot wing
    • now shows that Servomotor S-Foils adds Boost and Focus->Red Boost actions
    • now shows Jek as having 3 shields instead of 2
  • Hard coded autospawn 2.0 list tcdemo2:
    • now has the correct dial tag names
    • now has a charge token near the Elusive upgrade card placeholder
    • now shows that krennic adds the Lock Action

Long March towards 2nd edition:

  • Small, medium and large “stats” (initiative, hull, etc.) numbers pushed slightly to the edges to make more room for the ship gfx
  • Decloaks are now functional with medium and large 2.0 ships
    • Left:
      • Ctrl-9: as forward as possible
      • J: centered
      • Ctrl-Shift-9: as backward as possible
    • Right:
      • Alt-9: as forward as possible
      • K: centered
      • Alt-Shift-9: as backward as possible

Thank you @Mu0n729 !!!!

Happy belated birthday!

On 7/25/2018 at 3:01 PM, Mu0n729 said:

2 new 2.0 proxy to accompany the existing 2 ones (introduced in 8.0.8)

https://teamcovenant.com/star-wars-x-wing/x-wing-vassal-module-v8-1-0-3rd-and-4th-proxy-playable-2-0-lists

New features:

  • Open, ordered dial graphic for TIE Reaper (1st edition) in Pieces/Imperial
  • Ordered maneuver strip for TIE Reaper (1st edition) in Pieces/Imperial
  • Hard coded autospawn 2.0 list worldsdemo1 list added (Vader + 3x Black Sq. Ace)
  • Hard coded autospawn 2.0 list worldsdemo2 list added (Boba, Joy Rekkoff and Zealous Recruit)

Bugs Squashed:

  • Hard coded autospawn 2.0 list tcdemo1:
    • now has Y-Wing correct stats (2 shields, 6 hull)
    • now has Servomotor S-foils card text (shown with CTRL-Q) correctly instead of displaying pivot wing
    • now shows that Servomotor S-Foils adds Boost and Focus->Red Boost actions
    • now shows Jek as having 3 shields instead of 2
  • Hard coded autospawn 2.0 list tcdemo2:
    • now has the correct dial tag names
    • now has a charge token near the Elusive upgrade card placeholder
    • now shows that krennic adds the Lock Action

Long March towards 2nd edition:

  • Small, medium and large “stats” (initiative, hull, etc.) numbers pushed slightly to the edges to make more room for the ship gfx
  • Decloaks are now functional with medium and large 2.0 ships
    • Left:
      • Ctrl-9: as forward as possible
      • J: centered
      • Ctrl-Shift-9: as backward as possible
    • Right:
      • Alt-9: as forward as possible
      • K: centered
      • Alt-Shift-9: as backward as possible

So I have to ask... do we have a time table for 2.0 being fully implemented? I’m perfectly fine with a “it’s done when it’s done” answer as well haha.

33 minutes ago, Kdubb said:

So I have to ask... do we have a time table for 2.0 being fully implemented? I’m perfectly fine with a “it’s done when it’s done” answer as well haha.

It seems unlikely that it will be possible to finally implement it until the Rules Reference is out.

21 minutes ago, thespaceinvader said:

It seems unlikely that it will be possible to finally implement it until the Rules Reference is out.

What pieces are needed for proxy play from the rules reference?

1 hour ago, Kdubb said:

What pieces are needed for proxy play from the rules reference?

I don't know.

But that's the point.

18 minutes ago, thespaceinvader said:

I don't know.

But that's the point

Ok gotcha. I fully expect once all the elements that have been released for 2.0 are available on vassal, that 2.0 will be preferred, rules reference available or not. Having a few corner case catches that don't have a clear resolution is preferable to playing a dying version of the game imo. But I could be on my own there.

We should hopefully have the reference available along with the gencon release anyways. Unless there has been confirmation it will not be.

Please don't ask for a time table.

Many thanks, Mu0n!!! X-wing on Vassal is fantastic. I use it all the time. It’s obviously a tremendous amount of work to make this happen.

1 hour ago, Mu0n729 said:

Please don't ask for a time table.

That’s as good an answer as any! Thank Mu0n.