Clone Wars Core Set speculation

By Battlefleet 01 Studios, in Star Wars: Armada

I'm sure this has been done before, but now given that there may be a real possibility that FFG could create Clone Wars factions, I wanted to share my thoughts on what such a set could see.

First off, I think it is safe to assume there would be 3 ships. That seems to be FFG's magic number. Our current core set has 3 ships and any past X-Wing core set has had the same. Given three ships, there are two possible combinations:

1 Separatist ship and 2 Republic ships

1 Republic ship and 2 Separatist ships

I can see arguments for both of these, one being that the Separatists are the "bad guys" who should mirror the Empire in our current core set, or on the other hand, the the Republic was a precursor to the Empire and they should mirror it accordingly.

So if it is 1 Republic ship and 2 Sep ships, I believe it could be:

Republic: Acclamator class assault ship - medium

Separatists: Hardcell class transport - small, Diamond class cruiser - small

If it is 1 Sep and 2 Republic ships, it could be:

Separatists: Munificent class frigate - medium

Republic: Arquitens class light cruiser - small (repaint), Consular class cruiser - small

What are your thoughts?

17 minutes ago, Battlefleet 01 Studios said:

I'm sure this has been done before, but now given that there may be a real possibility that FFG could create Clone Wars factions, I wanted to share my thoughts on what such a set could see.

First off, I think it is safe to assume there would be 3 ships. That seems to be FFG's magic number. Our current core set has 3 ships and any past X-Wing core set has had the same. Given three ships, there are two possible combinations:

1 Separatist ship and 2 Republic ships

1 Republic ship and 2 Separatist ships

I can see arguments for both of these, one being that the Separatists are the "bad guys" who should mirror the Empire in our current core set, or on the other hand, the the Republic was a precursor to the Empire and they should mirror it accordingly.

So if it is 1 Republic ship and 2 Sep ships, I believe it could be:

Republic: Acclamator class assault ship - medium

Separatists: Hardcell class transport - small, Diamond class cruiser - small

If it is 1 Sep and 2 Republic ships, it could be:

Separatists: Munificent class frigate - medium

Republic: Arquitens class light cruiser - small (repaint), Consular class cruiser - small

What are your thoughts?



My thought is that even if FFG ever introduced additional factions into the game, I'd be pretty upset if they locked some of the new content behind another Core Set. The last thing vets would want to do is to drop $100 on a second Core Set just to get whatever inevitable unique officers, squads, and titles get included in the Core Set.

10 minutes ago, AllWingsStandyingBy said:



My thought is that even if FFG ever introduced additional factions into the game, I'd be pretty upset if they locked some of the new content behind another Core Set. The last thing vets would want to do is to drop $100 on a second Core Set just to get whatever inevitable unique officers, squads, and titles get included in the Core Set.

If you get it on Amazon, you can usually pick one up for $70. And if you are only after a certain ship or card, eBay is always a great option.

1 hour ago, Battlefleet 01 Studios said:

I'm sure this has been done before, but now given that there may be a real possibility that FFG could create Clone Wars factions, I wanted to share my thoughts on what such a set could see.

First off, I think it is safe to assume there would be 3 ships. That seems to be FFG's magic number. Our current core set has 3 ships and any past X-Wing core set has had the same. Given three ships, there are two possible combinations:

1 Separatist ship and 2 Republic ships

1 Republic ship and 2 Separatist ships

I can see arguments for both of these, one being that the Separatists are the "bad guys" who should mirror the Empire in our current core set, or on the other hand, the the Republic was a precursor to the Empire and they should mirror it accordingly.

So if it is 1 Republic ship and 2 Sep ships, I believe it could be:

Republic: Acclamator class assault ship - medium

Separatists: Hardcell class transport - small, Diamond class cruiser - small

If it is 1 Sep and 2 Republic ships, it could be:

Separatists: Munificent class frigate - medium

Republic: Arquitens class light cruiser - small (repaint), Consular class cruiser - small

What are your thoughts?

Rebels will be Seps

Imps will be Republic

Ships will be a mirror of the sides currently...

But saying that, that is how they make money.. Because a good portion of rebels will want to play republic, and imps as seps.. That's how the cash cow is made..

I agree with the ships you mentioned being the most likely, and imagine some will be cross faction, which if they do make it cross faction will be difficult!

Because it's a fact the Rebels used literally every ship from the clone wars and in more numbers than the imperials (minus the VSD), so any cross faction will have inherent balance problems.

I would be really excited to see a miniature of a Diamond class cruiser and a Hardcell class transport. Both are ships that were featured in AotC and in a TON of early Clone Wars (now legends) content. Getting them brought back into the spotlight would be very cool in my opinion.

1 hour ago, Battlefleet 01 Studios said:

If it is 1 Sep and 2 Republic ships, it could be:

Separatists: Munificent class frigate - medium

Republic: Arquitens class light cruiser - small (repaint), Consular class cruiser - small

I feel this is the better option. I feel that the Separatists mirror the Imperials in the sense of mostly large ships with very many, weak starfighters and a more aggressive style.

What’s more, is I think this is more iconic of that era. The Consular is one of the first Prequel ships we see, and I think the ships you’ve mentioned pretty accurately reflect those in the original core set we currently have.

10 minutes ago, ElSee said:

I feel this is the better option. I feel that the Separatists mirror the Imperials in the sense of mostly large ships with very many, weak starfighters and a more aggressive style.

What’s more, is I think this is more iconic of that era. The Consular is one of the first Prequel ships we see, and I think the ships you’ve mentioned pretty accurately reflect those in the original core set we currently have.

Either way it’s good in my opinion. I just want the Clone Wars ?

I have no issues with an erra or ships in the game but at what power point an point cost?

Look at the Victory v ISD there is easily a difference. The biggest meanest equivalent in clone wars won't be as powerful as these or why the heck did they ever move away from them. So how do you adress this?

This becomes the issue with existing stuff. How do they compete unless it's a separate game.

I previously mentioned an idea based around eras from another ww2 game where depending on the era you played early war stuff was cheaper than late war when playing against each other.

This allows older equipment to compete due to cost v capability

49 minutes ago, Radaeon said:

I have no issues with an erra or ships in the game but at what power point an point cost?

Look at the Victory v ISD there is easily a difference. The biggest meanest equivalent in clone wars won't be as powerful as these or why the heck did they ever move away from them. So how do you adress this?

This becomes the issue with existing stuff. How do they compete unless it's a separate game.

I previously mentioned an idea based around eras from another ww2 game where depending on the era you played early war stuff was cheaper than late war when playing against each other.

This allows older equipment to compete due to cost v capability

All of these units are comparable in terms of tech. I feel like a broken record here but Star Wars has been technologically in the same place for thousands of years, with the only differences between ships dictated by doctrine rather than capability. A Venator imo should probably be around the 100 point line, with an acclamator being an upper 60’s lower 70’s ship.

51 minutes ago, Battlefleet 01 Studios said:

All of these units are comparable in terms of tech. I feel like a broken record here but Star Wars has been technologically in the same place for thousands of years, with the only differences between ships dictated by doctrine rather than capability. A Venator imo should probably be around the 100 point line, with an acclamator being an upper 60’s lower 70’s ship.

Don't we all.

To sum up technology is star wars, every major stride they make is set back by war which untimely resets the galaxy to using the old technology that still works..

For example in the old republic they had multiple devices that could one shot capital ships, but thanks to cumulative galactic wars in Empire time the only device comparable is the Death Star which was still limited to 1 shot at a time.

Basically everything has already been made and new stuff is simply an upgrade of already existing tech, not new tech itself.

I could see this happening. It would explain the sudden silence around Armada.

If Disney/Lucasfilm decided to make an about face and revive the Clone Wars and asked FFG to work on product to correspond with this shift in focus, I could see why a sudden silence started about a year ago.

I guess we'll have to (continue) to wait and see.

5 minutes ago, WhatsArmadaWithYou said:

I could see this happening. It would explain the sudden silence around Armada.

If Disney/Lucasfilm decided to make an about face and revive the Clone Wars and asked FFG to work on product to correspond with this shift in focus, I could see why a sudden silence started about a year ago.

I guess we'll have to (continue) to wait and see.

I agree, as any Clone Wars expansion would be like releasing a new game. Which would explain the silence.

7 hours ago, Battlefleet 01 Studios said:

Either way it’s good in my opinion. I just want the Clone Wars ?

Yes, me too!

I said I wanted to push Venators, Providence and Munificents round a table the other day, and I got weird looks from my other half ?

4 hours ago, Radaeon said:

I have no issues with an erra or ships in the game but at what power point an point cost?

Look at the Victory v ISD there is easily a difference. The biggest meanest equivalent in clone wars won't be as powerful as these or why the heck did they ever move away from them. So how do you adress this?

This becomes the issue with existing stuff. How do they compete unless it's a separate game.

I previously mentioned an idea based around eras from another ww2 game where depending on the era you played early war stuff was cheaper than late war when playing against each other.

This allows older equipment to compete due to cost v capability

My thought about the ISD being the meanest ship out there, is that ships may have different missions, economic cost, how long it takes to make, staffing required and lots of other things. Some could be as simple as the Empire just want to use a ship that they designed so a old ship that may even have been better is passed over for one that does everything that they want but more important is that it is designed by them and not a symbol of the old republic but one that is a symbol of their empire.

If I had to do a combined core set, I'd give Separatists a blatant edge to account for 4 ships being available for the Republic: the Victory, CR90, Pelta, and Arquitens. I think the Lucrehulk would be a great starting point for the CIS as a visually distinct large ship with obvious mobility problems but intriguing capability for holding a defensive position.

Lucrehulk Droid Command ship: large base. Max speed 2 at 2 or 1-0 with equilateral damage on all sides. Command 3, Squad 6, Engineering 4. Turbolasers or Ion Cannons, Offensive retro, Defensive retro, and of course officers and titles. General title: May spend defense tokens at speed 0. Special title: you may give X did squads at distance 1-2 the Rogue keyword.

Republic: Pelta, Arquitens. Pelta generic title ability: Exhaust this card to reroll 1 die of any color when making an attack. Arquitens generic title: reroll 1 blank die every time you attack a ship.

The goal of this is to rapidly equal CIS fleets with Republic fleets. Republic fleets already start with up to 4 ships (Vic1, CR90, Arquitens, Pelta) and have a distinct advantage in numbers and flexibility. However, the CIS has a distinct advantage in powerful, durable ships designed to capture and hold objectives while throwing waves of cheap droids into conflict on the cheap.

12 hours ago, EbonHawk said:

Because it's a fact the Rebels used literally every ship from the clone wars and in more numbers than the imperials (minus the VSD)  ,

You mean minus Victories, Arquitens, CR90 and Venators, right? Because the Empire had way more of all of those ships than the Rebels ever had.

I always thought that we would get the Venator in a CW core set. But since the Empire didn't get its flag ship, the ISD, in it's core set I guess the Republic won't get the Venator. What a shame.

Edited by LordCola

I think because of the complaints about cost of the core box a new clone wars one will be....

3 new small ships with a single officer and admiral unique to the box, all other upgrade cards will be available in the relevent expansions.

The 3 will be 2 types of separatist ships & 1 republic one .... dont know the types, might even be new ships.... but the idea will be to highlight the difference between the numberless mass produced separatist forces and the highly trained and equipped republic. The sqns will be 1 V-wing & 3 or 4 ARC-170s against 12 droid sqns (2 types)

6 hours ago, WhatsArmadaWithYou said:

I could see this happening. It would explain the sudden silence around Armada.

If Disney/Lucasfilm decided to make an about face and revive the Clone Wars and asked FFG to work on product to correspond with this shift in focus, I could see why a sudden silence started about a year ago.

I guess we'll have to (continue) to wait and see.

I would be "something big" now wouldn't it.

I’d rather see the Runewars approach. A $50-60 core set for each CIS and GAR. Let players take one or the other or both.

Let me have my droid fighters. Even if they are garbage.

Why is it a real possibility now and not before?

3 minutes ago, Irokenics said:

Why is it a real possibility now and not before?

Because Clone Wars season 7.

4 minutes ago, Irokenics said:

Why is it a real possibility now and not before?

Clone Wars is resurrected, just announced this past week.

5 hours ago, LordCola said:

You mean minus Victories, Arquitens, CR90 and Venators, right? Because the Empire had way more of all of those ships than the Rebels ever had.

I always thought that we would get the Venator in a CW core set. But since the Empire didn't get its flag ship, the ISD, in it's core set I guess the Republic won't get the Venator. What a shame.

I did minus the VSD, but if you look at it mathematically the imperial fleet was 100x larger, so yes they used the CR90 but in less numbers percentage wise than the Rebels. Like think of it this way every 1000th imperial ship was a CR90, every 20th rebel ship was one..

And the rebels used everything from the clone wars, the imps didn't. they never touched separatist gear, and the republic navy was near mothballed.. Only the venator, kittens, and the VSD really surviving in their navy. Even Arc-130s where reserved for only the elite, and once they were destroyed, were never replaced.

what I'm trying to say is the sheer cross over from clone wars will create balance problems which will need to be addressed, and it'll take a few FAQs..

So basically a clown wars expansion could be great, if they get the cross over fair and equal for both sides, because as said, the fact the rebels will have used more of the clown wars ships *they* would bring out in a core set + expansions, they need to be aware of not making one side in Civil war too strong...

Begun the Clown Wars have.

CARTOON_Clown-Wars.jpg

You could always have Clone War era ships introduce a new color die(s) to fulfill a different role. Green/Yellow/Orange

Maybe green is Double Hit/Double Hit//Hit/Hit/Blankx4

Yellow is Accx4/Hitx4

Orange is Crit x6/Blankx2

Would work for Clone-Wars squadrons too,

Arc 170? Bomber with ASq- 2 Yellow/2 Green, Asp 1x Orange.