Hi everyone,
Here is a situation that is currently under discussion on a French board. It should not work but it raises many questions...
Player 1 as in play:
The Rays of Dawn, Cleansing Light
Type : Support
Cost : 1
Subtype : Environment.
Game Text:
Day
. It is
Day
. After The Rays of Dawn comes into play, destroy all Night cards. Each non-unique character loses a T icon.
Guardian of the Key
Type : Character
Cost : 2
Skill : 2
Icons : TC
Subtype : Monster.
Game Text:
Loyal
.
Disrupt
: Exhaust Guardian of the Key to cancel 1 effect that chooses a support card as a target.
On player 2 turn, comes into play:
The Setting Sun, The Light Fails
Type : Support
Cost : 1
Subtype : Environment.
Game Text:
Night
. It is
Night
. After The Setting Sun comes into play, destroy all Day cards. Each non-unique character loses an I icon.
Of course in this situation Player 1 wants to disrupt with guardian... Please try to answer individually to each questions, not only to the global situation
- Question 1) "Destroy all day cards". Should we consider that we target cards? Is it similar to "target X cards where X is the number of cards that have the keyword day"?
- Question 2) "cancel 1 effect that chooses a support card as a target". Should we consider that during the process of "destroy all day cards", the player chooses each cards as a target if the requirement is ok?
- Question 3) "cancel 1 effect that chooses a support card as a target". Should we consider, that guardian doesn't need any choosing action by the player 2 (ie: "choose and destroy a character") because it's not mentioned?
- Question 4) FAQ p4 "Passive Effects. Passive effects are ongoing effects that are not optional, unless otherwise stated. Passive effects and abilities do not have a trigger such as Action:, Forced Response:, Response:, or Disrupt". Ok so Setting sun has a passive effect so we can't counter with "disrupt". Period. Night is really an "on going" effect and can be considered as a passive effect. Problem is "After XXX comes into play, YYY" is not really an "on going" effect and has a clear timing. Should we still consider this game text as a passive effect?
- Question 5) I propose the following wording. Do you agree? Setting sun. " Night . It is Night . Forced Response : After The Setting Sun comes into play, choose and destroy all cards with day keyword...". Guardian of the key " Disrupt : Exhaust Guardian of the Key to cancel 1 triggered effect that target a support card"
- Question 6) With question 5 wording, can you disrupt the destruction of of the day card with guardian?
- Question 7) In the end, can you disrupt the destruction of the day card with guardian with current cards?
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