There seems to be general agreement that a Chewbacca unit is all but inevitable, probably coming sooner than later, and most likey as the Rebel’s first operative.
I’m curious: What would folks like to see as his abilities?
And what kind of new upgrade cards might be bring to the table?
Personally, I’m wondering at the chances of something that might be called, say, an “Expert Pilot” ability that would allow him to “use” any single vehicle in inventory. So, yeah, in other words an ability that gives the Rebels use of an AT-ST (and any other cool toys on the Imperial side that will most surely be coming eventually as well.)
A few ways that could be gamed come to mind. For example, would rebel players be interested in spending, say 80-points (or whatever) on a Chewie card (or perhaps a pilot upgrade, like card like Weiss or Wedge) that then gives them access to spending face value for an AT-ST for their list building? Or perhaps, instead, some kind of “commandeer” function that allows him take over an enemy vehicle mid-battle, a la ROTJ?
Also, some kind of “repair” ability seems like a logical fit for Chewie, to fix wounded vehicles and, eventually, droids.
Anyway, curious what you’d like to see in Chewie’s big bag of tricks.