First attempt at imperial fleet

By Jace242, in Star Wars: Armada Fleet Builds

I bought a bunch of ships and played one game about a year and a half ago then packed it up to collect dust. I'm trying to get back into it and wanted advice on how to improve this list. Main drawbacks is I don't have the objectives/squadrons from the corellian conflict and don't have X17 turbolasers quite yet. I have just about all of the other ship expansions though.

Faction: Galactic Empire
Points: 397/400

Commander: Admiral Motti

Assault Objective: Advanced Gunnery
Defense Objective: Fleet Ambush
Navigation Objective: Intel Sweep

[ flagship ] Imperial Star Destroyer Cymoon 1 Refit (112 points)
- Admiral Motti ( 24 points)
- Strategic Adviser ( 4 points)
- Gunnery Team ( 7 points)
- Spinal Armament ( 9 points)
- Intensify Firepower! ( 6 points)
= 162 total ship cost

Imperial I-Class Star Destroyer (110 points)
- Avenger ( 5 points)
- Minister Tua ( 2 points)
- Boarding Troopers ( 3 points)
- Electronic Countermeasures ( 7 points)
- Leading Shots ( 4 points)
= 131 total ship cost

Gozanti-class Cruisers (23 points)
- Comms Net ( 2 points)
= 25 total ship cost

Gozanti-class Cruisers (23 points)
- Comms Net ( 2 points)
= 25 total ship cost

1 "Howlrunner" ( 16 points)
2 TIE Interceptor Squadrons ( 22 points)
2 TIE Fighter Squadrons ( 16 points)
= 54 total squadron cost

Advanced Gunnery isn't great for you. It conflicts with the Gunnery Team on your Cymoon (check the FAQ), so it'd be limited to the close range Avenger (that doesn't really need the help anyways). And Fleet Ambush is... usually prone to backfiring.

Most Wanted (low-risk, high payoff,) and Contested Outpost (easy points, forces them to come to you) are probably the best choices.

On 7/23/2018 at 8:20 AM, svelok said:

Advanced Gunnery isn't great for you. It conflicts with the Gunnery Team on your Cymoon (check the FAQ), so it'd be limited to the close range Avenger (that doesn't really need the help anyways). And Fleet Ambush is... usually prone to backfiring.

Nah he can put it on the isd1

Thanks for the input, I picked up a X17 and have the Corellian Conflict coming in on Friday so after that I'll have access to all of the objective cards. Here are the tweaks I made so far.

Faction: Galactic Empire
Points: 397/400

Commander: Admiral Motti

Assault Objective: Most Wanted
Defense Objective: Contested Outpost
Navigation Objective: Intel Sweep

[ flagship ] Imperial Star Destroyer Cymoon 1 Refit (112 points)
- Admiral Motti ( 24 points)
- Strategic Adviser ( 4 points)
- Gunnery Team ( 7 points)
- Spinal Armament ( 9 points)
- X17 Turbolasers ( 6 points)
- Intensify Firepower! ( 6 points)
= 168 total ship cost

Imperial I-Class Star Destroyer (110 points)
- Avenger ( 5 points)
- Minister Tua ( 2 points)
- Boarding Troopers ( 3 points)
- Electronic Countermeasures ( 7 points)
- Leading Shots ( 4 points)
= 131 total ship cost

Gozanti-class Cruisers (23 points)
- Comms Net ( 2 points)
= 25 total ship cost

Gozanti-class Cruisers (23 points)
- Comms Net ( 2 points)
= 25 total ship cost

1 "Howlrunner" ( 16 points)
4 TIE Fighter Squadrons ( 32 points)
= 48 total squadron cost