I reckon it's Rogues and Villains 2. That has Saw U-Wings and X-Wings. Most importantly, repackages of the Mandalorian Fighters. Maybe gunboat.
Edited by Shadow345Forums are for speculations, so let’s speculate, what is “Something Big”
I don’t think we need 2.0 yet. Maybe some rules errata but that’s about it (I’m looking at you ramming rules). I hope it’s multiple expansions per faction. Need something other than a tramp stamp rework of an ISD for a large ship.
1 hour ago, Packerman29 said:I don’t think we need 2.0 yet. Maybe some rules errata but that’s about it (I’m looking at you ramming rules). I hope it’s multiple expansions per faction. Need something other than a tramp stamp rework of an ISD for a large ship.
Not to worry! The next ISD reprint has panels glued over the hangar bay, for the ISD Tector expansion! ![]()
Clone Wars. Obvs. Been saying it for months. But hey I'll take second Ed if I'm wrong.
Could live with Republic & Seperatists.
Dont really think 2.0 is required.
Would like SSD (& Eclipse class ?)
5 hours ago, cynanbloodbane said:Not to worry! The next ISD reprint has panels glued over the hangar bay, for the ISD Tector expansion!
As I rebel player everytime I see a cymoon I can't help but feel the imps got conned...
A repaint is simply a lazy lazy cop out from FFG, and an expansion which would've been better handled if released without the ship, and instead an expansion of new ship titles/bases like the CC where players can go halves with a mate and there's new stuff for both sides...
that's my opinion anyway
2.0 wise it's really the squadrons crying out for help, Sloane and CC, plus the nerfing of Rieekan, Yavaris, and Rhymer mean squadrons on both sides could use revaluation.
I wouldn't mind a shift to digital, adjustable points. Will help adjust early waves balance Reikeen/Sloane/Leia, just to name a few. And a living FAQ.
Someone on the forums suggested a rework of squad engagement, something like "outside of snipe, Rhymer, make squad attacks base to base only"
Would save a lot of measuring and minimize the precise movement needed. This would also help push to a 450 point cap. A nice 150points max for squads.
Expansions, variants, campaign box etc., all are always welcome I just hope its all of those things not just one of them.
I dont see the need for Republic and Separatist factions, but hey if its what the community wants FFG should go for it.
I would be happiest with 2.0, for sure. The most beautiful part of going to be a new, online system is that there would be FAR less upgrade cost by dropping it now than waiting as long as X-Wing is. X-Wing has so many ships that the upgrade kits are VERY expensive. As an ex-X-Wing player, I'm looking at trying out 2.0, but I would limit it to a single faction due to upgrade kit expense. Armada upgrade kits could be MUCH cheaper, and theoretically you would never have to do a hard reset again because you manage updates online. Plus, I would welcome some streamlining measures, especially for squadrons.
A new core set with a new faction could be fun though, I would be on board for that. I will be less than happy if it's just an SSD, but I also think an SSD is a terrible idea for this game.
Edited by Geressen19 hours ago, Hrathen said:
19 hours ago, Hrathen said:I prefer to dwell on hope.
Has no one said it yet?
![]()
19 hours ago, Hrathen said:I prefer to dwell on hope.
Has no one said it yet?
![]()
Edited by Geressen19 hours ago, Hrathen said:
19 hours ago, Hrathen said:I prefer to dwell on hope.
something is terribly wrong with my internet and i thought the image was the problem at first.
Edited by Geressen19 hours ago, Stasy said:Honestly I think "something big" is/was just PR speak. I think when a ISD reprint (a good one, admittedly) didn't spark a good reaction, they simply doubled down.
My belief 100%. They didn't have anything ready. Said 'Something Big!', dropped the repaint and thought we'd be happy. Didn't work, so they kicked that can down the road.
SSD/Epic doesn't thrill me, and honestly would be a poor business choice. Not enough people will buy it, nor will enough people play it to make it actually catch on.
Armada 2.0 is also a bad idea for the same reason. While Armada is successful and popular, I don't know if it's popular enough to handle an evolutionary shift like a 2.0 adaptation. Beyond that, it hardly needs it.
3 hours ago, kmanweiss said:My belief 100%. They didn't have anything ready. Said 'Something Big!', dropped the repaint and thought we'd be happy. Didn't work, so they kicked that can down the road.
SSD/Epic doesn't thrill me, and honestly would be a poor business choice. Not enough people will buy it, nor will enough people play it to make it actually catch on.
Armada 2.0 is also a bad idea for the same reason. While Armada is successful and popular, I don't know if it's popular enough to handle an evolutionary shift like a 2.0 adaptation. Beyond that, it hardly needs it.
Makes you have to wonder if they didn't sit down some intern to go through the forums and jot down everything people were suggesting and what is the most popular item(s) they could add to the game to justify the 'Something Big'. Of course, they could always kick the can further down the road saying that it is still coming, in 2019~....and then in 2020~ and well etc...
6 hours ago, Geressen said:something is terribly wrong with my internet and i thought the image was the problem at first.
I just reported all the double posts to make you feel better.
I am betting new factions and a new core set or TRC star destroyers
23 hours ago, XR8rGREAT said:If we were to get an SSD you would have to do something for the Rebels as well you cant just do a one faction release after this long. I think other wise Rebel only players will leave the game. Their not going to buy a ship they don't want.
That's because Rebels are crybabies. "Boohoo, we only have two more ships than the Empire, and if it goes back to just one ship more we're going to take our marbles home and pout." Puh-leeze! Even so, the SSD is likely (according to my shadowy sources) to have a weak standard version and a full-strength version for epic-style play only - so it will only be half a ship.
And the Rebels shouldn't have a Dreadnought-size vessel. They're rebels - ie. irregular forces scraping together what they can get from very limited resources.
If FFG had a sense of equity, the 'something big' should be an SSD for the Empire and nothing for the Rebels. But since it is more than evident that they favor the Rebellion (and they'll want something to sell), I guess I'll accept that the Empire gets the SSD and the Rebels get a Braha'tok flotilla.
But, realistically speaking, I imagine that they'll give the Rebels something more substantial. Maybe they'll also get Something Big(tm) (eventhough they shouldn't).
**** double-post
Well, since the engine made me do a double post, I guess I'll opine some more:
There's a difference between what you want to see and what you think they will realistically do. I both want and think that they will do an SSD. That said, I would prefer for them to do another campaign - which I think is also a better idea for the game - but they have already said that they're not planning to do that, so I'm certainly not counting on it.
They should probably do an Armada 2.0 at some point in the future, when Armada gets as bloated as X-Wing has become. Bloating is inevitable, but they've done a much better job at containing the bloat on top of the fact that Armada is younger than X-Wing is. The X-Wing 2.0 idea furthermore has a built-in counter-bloat mechanism that I think is a great idea. However, they still have to see how well that 2.0 idea is going to be received by the X-Wing community when it actually comes to market. Who knows, it might flop and diminish their cash cow.
Regarding extra factions, I certainly think that they might do it. I still engage in Schadenfreude when I think about all the nay-sayers who said that they would never do a Scum faction in X-Wing, all the way up to the point until FFG did a Scum faction in X-Wing. That was delicious. That said, I do think that Scum is less likely in Armada than in X-Wing, but I still think it's possible, and I would support it. I'm not as thrilled by the idea of bringing in Republic/Separatists and less thrilled still by the idea of First Order/Resistance. In regard to Republic /Separatists, I would embrace it if they had refurbished versions to be contemporary with the Galactic Civil War (Original Trilogy time period) - that would be pretty cool, I think. I like the idea of First Order/Resistance less since this is not Star Trek, and you can't refurbish from the future. But I think it is less likely than Armada 2.0 and less likely still than the SSD, which we know they've playtested, and shadowy sources say is coming.
Edited by Mikael Hasselstein2 hours ago, Mikael Hasselstein said:I guess I'll accept that the Empire gets the SSD and the Rebels get a Braha'tok flotilla.
By which do you mean they will include 2 Braha'tok flotilla (4 minis) in the SSD pack to boost sales?
Namby-pamby guesses that are disclaimed by maybes and dunnos are for protocol droids and Rebel scum. 'Round here we make strongly worded predictions and stand by them.
A second edition? Absolutely not. Gen Con won't announce Armada 2.0, I predict. (I would be happy with it, though.)
- Reason 1: The development cycle is too long. X-Wing 2.0 interrupted the cash flow on their most lucrative game, and I'm sure the last thing FFG wants to do with their flagship minis game is to use it to subsidize its smaller games while they stop putting out expansions and instead undergo repairs to the rules. Expect FFG to stabilize things before they overturn another game.
- Reason 2: Armada doesn't need 2.0 as much as X-Wing did, both in terms of how rough some of the design was (X-Wing was wholly unexpected in its success, and some of its best ideas were implemented halfway along its lifespan, and still took several waves to iron out) and in terms of how ancient the rules are (X-Wing is about twice as old as Armada at this point).
Prequel factions? Not happening. Gen Con also won't announce prequel content for Armada.
- Reason 1: X-Wing will always get the good stuff before other games, and X-Wing hasn't had prequel factions announced. And X-Wing won't have prequel factions announced any time soon, as FFG continues the rollout of 2.0 stuff. The X-Wing pipeline is going to be 2.0 rollout for a long time now, and no one should expect Armada to get prequel stuff until X-Wing gets prequel stuff. Armada isn't going to jump ahead of X-Wing in getting new eras of play.
- Reason 2: It's really hard to introduce new factions that can go alongside seven waves of Rebels and Empire. Consider what FFG would have to do. A Core Set with CIS and Republic, followed by an all-prequel wave, followed by years of pouring expansions into the new factions while still keeping the GCW era factions from rotting away from power creep and neglect. What about FFG's handling of Armada over the past year and a half makes you think we're about to see that?
- Reason 3: It would dilute an already small gaming community. We love our game, and we know it's rightfully the greatest minis game out there. But there aren't as many of us as there are players for other games, and FFG doesn't make as much money from us as they do from other games. It would be silly for them to make a business decision that splits the community into smaller sections. FFG would have to produce more products (Empire, Rebel, CIS, Republic), while expecting that many players wouldn't buy everything. It's a money-losing proposition.
"Something big" is the Executor. Whether you like it or not. I'm not gonna get into exactly how they should implement it, but simply the reasons why they would.
- Reason 1: We will buy it. FFG is in the business of making money, and they will sell a lot of it. Yes, even a lot of people who swear they won't. It's gonna be pretty and shiny and new.
- Reason 2: It's important to the game. We play fleet battles from Star Wars, and yet we don't have a key battleship that was lavished with Original Trilogy screen time, and we don't have a highly recognizable admiral as commander. The Executor-class was even more important in the EU novels, and we know that the Armada team likes to acknowledge those books when designing expansions.
- Reason 3: We have been waiting on it for a long time. If you've read the tea leaves with enough mad obsession over the past year or two, the signs have been there. SSDs sneaking into artwork for Entrapment Formation and TIE Defenders, Corellian Conflict leaving the door open to ships larger than Large, SWM20, the Eclipse being teased in the new novels, and the endless rumors from that guy who knows a guy who knows playtest Bothans.
- Reason 4: It doesn't have to be effective within organized play. The Executor could still be a welcome addition to the game even if it only truly shines in a special campaign format, if it only shines in a brand-new Epic format, or even if it is hot garbage on the table and can't actually defeat highly optimized Rieekan aces. It would still sell well just by virtue of being an awesome model, and being cool and new for the game, and by drawing in new players. The one thing I'm sure is that they won't make it unbeatably overpowered for 400 point play (they almost couldn't, even if they wanted to). Not saying I want it to be a bad ship, I'm just saying we can expand our imagination beyond the assumption that FFG is designing this exclusively with tournament play in mind.
- Reason 5: Every single argument against it comes down to "I don't think FFG is creative and there's no way they could reconcile a gigantic ship with the rules system that they have, no matter how they choose to do it." Too strong, too big, too slow, too shooty. The people who invented this game can figure it out. Either it will dwarf other ships and be a fleet-killing terror in a new Epic format, or else it will be a semi-abstraction that packs as much SSD power into a digestable platform that the game can accommodate. But they've spent a lot of time tweaking it, so I wholly dismiss any argument that it's just impossible.
When Executor happens, I'd like to wish for an end to Arvel Crynyd memes and suggestions that those ten seconds of RotJ become somehow enshrined in the game, but I know I'm asking for the impossible.
Edited by Nostromoid3 hours ago, Nostromoid said:When Executor happens, I'd like to wish for an end to Arvel Crynyd memes and suggestions that those ten seconds of RotJ become somehow enshrined in the game, but I know I'm asking for the impossible.
Arvel Crynyd, just make it so that when he is activated in base to base contact with a ship you can remove him from the board to then deal face up crit damage equal to his hull.
Rebel Player: "What do you do?"
Arvel Crynyd: "CRASH!"
I would guess Armada 2.0. The wait is long because they’re waiting to see how well x-wing 2.0 does before making the necessary adjustments to it
Or maybe they’ll actually reprint the expansions that have been out of stock for the last year!