We're still very green and have only played the introductory scenario a few times thus far. We decided to build 400-point fleets with upgrade cards, but are still trying to wrap our heads around objectives so we skipped them. The flagships probably have too many upgrade cards, but right now we're just having fun and keeping it casual and thematic. Also, we don't have a super-deep set of cards to pull from just yet so one of the Gladiators didn't get Ordnance Experts. I'm playing the Rebels. My wife is playing the Imperials. We deployed tonight, but its latish, so we'll start tomorrow!
REBEL FLEET (399 Points)
- Pelta-class Command: Mon Mothma, Raymus Antilles, Ahsoka Tano, Fighter Coordination Team, All Fighters, Follow Me!, Rapid Launch Bays, Phoenix Home (Total 116)
- MC30c Torpedo Frigate: Ordnance Experts, Electronic Countermeasures, Expanded Launchers, Foresight (Total 95)
- MC30c Torpedo Frigate: Ordnance Experts, Electronic Countermeasures, Expanded Launchers, Admonition (Total 95)
- Luke Skywalker X-wing Squadron (Total 20)
- Wedge Antilles X-wing Squadron (Total 19)
- 2x X-wing Squadron (Total 26)
- 2x B-wing Squadron - B-wing (Total 28)
IMPERIAL FLEET (400 Points)
- Imperial Star Destroyer Cymoon 1 Refit: Grand Admiral Thrawn, Wulff Yularan, Gunnery Team, Shields to Maximum!, XI7 Turbolasers, Sovereign (Total 174)
- Gladiator II-class Star Destroyer: Ordnance Experts, Rapid Reload, Demolisher (Total 84)
- Gladiator II-class Star Destroyer: Rapid Reload, Insidious (Total 73)
- Darth Vader TIE Advanced Squadron (Total 21)
- Howlrunner TIE Fighter Squadron - (Total 16)
- 4x TIE Fighter Squadron (Total 32)
