My Hoth Rebels

By TauntaunScout, in Painting

14 hours ago, M.Mustermann said:

No snow bases for Echo Troopers?

Probably not. Snow bases look weird on grassy terrain, grassy bases look weird on spaceship or snowy terrain tables... sand or earth looks "neutral".

Edited by TauntaunScout

I went ahead and made that other female Z-6 trooper I was wittering on about. I don't know what to do with this mini. Paint her and sell the rest of the mint 5 man squad in eBay? Add a 6th squad of troopers to my Hoth army? Or start a non-Hoth army?

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Atgar has been finished. Don't know how many of these I want because I don't know what (if any) future, legal, all-Hoth army will look like in terms of army slots.

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So this is the latest squad of troopers. I timed my brush painting. This squad took 44 minutes zero seconds, not counting downtime when I'd leave them to dry and went about my life. They include a few arm swaps that I'm not entirely happy with and will not be repeating, but they still look good enough to keep. I basically use a variation on Litorco's method for Hoth color schemes.

I could shave a few more minutes off my time by using pre-mixed washes, using a pre-mixed grey paint (I used black and white), painting that one female troopers ponytail grey or black instead of brown, and not bothering to turn their collars into grey "scarves". The longest phase of this paintjob by far came right after the primer dries. At that stage I drybrush the coats, hats and shoes white. Then I paint faces pink, brown, or in the case of the Duros, whatever I haven't used yet, I have a rainbow of Duros' in my army that helps me differentiate squads. Then all pants, guns, gloves, scarves, backpack straps and certain other backpack details, along with waistbelts, pouches, and other odds and ends, light grey. This step took 22 minutes and several seconds. At that point, I have to walk away until I'm sure everything is very solidly dry. Then the whole model gets a wash of grey that's slightly darker than the pants etc. were painted. When that's good and dry the guns, binoculars, and some other details, get a very dark grey wash.

And that's pretty much it. When the dark wash is dry I go through and look for mistakes, all of which can usually be fixed with a little white drybrushing. Bases are then painted the same color as all my Legion bases. 44 minutes flat. A early reviewer of Legion complained that all squads "would require tens of hours of painting apiece" and I am here to set the record straight. Let's posit that my experience makes me over twice as fast as a newbie: so this color scheme would take them 2 hours? Still not the time-sink people make things out to be. I don't count assembly time cause even unpainted armies get assembled, and batch priming a whole core set with spray paint is a negligible amount of time per squad. But the weather's no good for priming now or I would have assembled and primed a new squad and timed that too, just for the sake of completeness. When the question of how long it takes to paint rebels came up, I happened to have these primed up from the Fall and ready to paint.

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Edited by TauntaunScout

A little update to this army. Selling or sold about 2/3rds of it. I will expand upon the Hoth-specific content (Atgars, T-47's, wookies) but cut the generic faux-Hoth stuff down to just one core set's worth. Either properly sculpted Hoth rebels will be announced soon, or I'll lose interest in Legion and drift to some other game until a bunch of Hoth releases cross my radar again. Either way I won't need 6 squads of faux-Hoth guys. Honestly the opportunity to finally collect relatively varied posing on some Hoth armies for a mass combat game was honestly THE reason I bought into Legion. With all the Hoth imperial stuff and the snowspeeder out I thought Hoth rebels must be on their way but I was wrong.

My rebel army will split into three sub-factions (faux-Hoth plus two new ones), based on numerous dirt-cheap Black Friday core sets:

Movie Rebels, where everything is painted like it looked onscreen more or less. This will be minimalist in physical size: probably just a core set, a squad of fleet troopers, and some expensive heroes. My rebel loaner army and reserves for drafting from, basically.

The third sub-faction is a homemade color scheme for a rebel force, led by a generic commander or possibly some repaints of lesser heroes. This is my own personal not-snow-suited band of rebels done in the spirit of the old DIY approach to gaming.

I think pretty much all rebel releases are going to be perpetually balanced around the assumption you've got 2x troopers and an AT-RT so I'll want those models painted for all environments. I can always mash them together to play a "grand alliance" game.

Here's a new arm-swap I'm trying for heavies. Trying to avoid the chain reaction of arm swaps. We'll see how the new ion guy paints up.

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