16 minutes ago, Tramp Graphics said:That is only partially true. IF the talent is a maneuver , or if it a passive talent, then yes, you can use the Force with it. For instance, The Improved Full Throttle talent allows you to use Full Throttle as a maneuver . As such, you can use Enhance as part of your Piloting check for that roll since you're not taking two actions, but only one action, and one maneuver, which is perfectly allowable.
Up to you but the rules under the force-sensitive rules section on page 280 call that using a force power unless otherwise specified is an action, this includes combined power checks. This is also called out by repeated questions and answers from the devs as well. Example, using influence:control upgrade with Scathing Tirade a maneuver or action. Any of the piloting talents with Enhance etc
Ive questioned it myself because I was originally with you, however apparently RAW and RAI they don't work together. The only rules I can find which seem to collaborate this are as follows
page 280 - under Combined Force Power Checks - Some Force powers and Force Talents require the character to make a Force Power check that is a combined skill check. This generally represents the character using Force abilities in conjunction with other skills. It also comes into play when the character's force abilities may be opposed by the skills of his target.
When a character combines the Force power check with a STANDARD(*) skill check he would roll to make the "Force Power Check" with the dice roll to make the skill check.
moving to page 282 - The primary means by which a Force user manipulates the force is not UNCONSCIOUS....in any case , unless the power's description states otherwise using the power requires one action in structured time
So unless the wording of the force power says otherwise its going to need an action and conscious thought.
FWIW prior to my numerous questions as a result of seeing the devs answers on the forum, I would have agreed with you and have sat on that side of the argument, but apparently the wording of the talents and abilities that allow you to add force dice to skill checks doesnt override the requirement for needing an action. Example you can do a Scathing Tirade maneuver or a Scathing Tirade action , however neither of these would be an Influence power check action that would allow you to add force dice to the roll, similarly you cant use them out of turn (except perhaps as an opposed check, but even then I'm unsure of that , because it would seem that only the active character gets the benefit of using the force from the wording)
Ultimately, you can do what you want if you disagree, but it wont change how the devs intended them to work.
* I have tried to find out the definition of the wording standard skill check, never ever got an answer with it.