What Are You Taking to Store Champs?

By Boba Rick, in X-Wing

27 minutes ago, theBitterFig said:

I kinda wonder if it'd be worth trying to squeeze Overclocked R4 onto those, so you could spend the focus to launch, take a stress, and gain a second token to modify dice. I guess Harpoons are still the condition and potential splash damage, but Concussion with Deadeye/Overclocked is really strong, with a blank-turn, a focus token, and GC. Almost guaranteed 4 hits (95%, and 99.6% of 3). Ion Torps would go to a 3.68 hit average, 74% chance of 4 hits, up from a 2.94 average, 31% chance of 4.

With one ship hitting the lowest AGI ship with Ion torps while the other is reloading, it does not matter much. They run out of health or run off the board. The Harpoons are there to mop up the mess and thweek is there as bait. Honestly, Fenn with Fearlessness, title, and AT might be better simply because he is shinier than thweek. The goal is to bait them into charging the ace and flanking with the M-12's so they can get behind. Once they are behind, it is over.

Edited by balindamood

I'm at a 10 person SC right now.

I'm 0-1 and will probably have a losing record for the first time at a SC.

Xwing 1.0 sucks so bad right now.

0-2 now and in last place with 31 MOV. Got shut out my 2nd game facing almost exactly the same list as the first game. Had HORRIBLE luck in the 2nd game, especially considering my opponent made several mistakes. But I made one big one myself which didn't help.

Seriously tempted to just go home.

1 minute ago, markcsoul said:

0-2 now and in last place with 31 MOV. Got shut out my 2nd game facing almost exactly the same list as the first game. Had HORRIBLE luck in the 2nd game, especially considering my opponent made several mistakes. But I made one big one myself which didn't help.

Seriously tempted to just go home.

Whats your list?

10 minutes ago, Boom Owl said:

Whats your list?

https://geordanr.github.io/xwing/?f=Scum and Villainy&d=v4!s!117:170,-1,-1,178,-1,202:1:24:U.-1;137:19,241,128:54:25:M.26,M.6;137:19,241,128:54:25:M.26,M.6&sn=Kath's Aces&obs=coreasteroid0,core2asteroid2,core2asteroid4

I've only run it 4 times prior to today in vassal league but went 3-1 with it.

Unfortunately my first 2 matches were both against double reapers with slicers and an ace.

No missiles gotten off either game.

1-2 now thanks to a much more favorable matchup. Still means I either have a losing record, or go 2-2 for the 5th straight SC.

Just watched on Gold Squadron stream the above Whisper/Vermiel/Scimitar list "lose" when Nym illegally took a Range 2 TL with LRS to Harpoon Whisper off the board... Imp situation didn't look great due to positioning, IMHO, but hate to see a game turn like that on a rules violation...

I've been looking for a wingmate for Rey w/ Expertise, New title, Finn, and Kanan (58 Pts.) So far my only ideas are Optics Poe or a cheap Lothal Rebel, so I'm open to suggestions.

1-3 for the day...in a 10 person SC...unreal.

Dice went cold on me at the end of the game and hot for my opponent which made the difference.

Other than one bad move where I barely flew my firespray off the board in my 2nd game (probably would have died that turn anyways since i was PS 0). I feel like I wouldn't have flown much differently.

2.0 better be amazing because honestly I probably would have quit xwing for awhile after today.

So I ended up in 8th place, so yay acrylic?

I lost to #2, #4, #6, and my only win was against the 10th place 0-4 player.

Truly my worst xwing performance in almost 5 years playing the game.

27 minutes ago, markcsoul said:

So I ended up in 8th place, so yay acrylic?

I lost to #2, #4, #6, and my only win was against the 10th place 0-4 player.

Truly my worst xwing performance in almost 5 years playing the game.

With all the reapers out there, it was just a bad list choice.

Better luck next time.

1 hour ago, theBitterFig said:

Just watched on Gold Squadron stream the above Whisper/Vermiel/Scimitar list "lose" when Nym illegally took a Range 2 TL with LRS to Harpoon Whisper off the board... Imp situation didn't look great due to positioning, IMHO, but hate to see a game turn like that on a rules violation...

Any idea who flew it? (Whisper list) Also, why wasn't Nym PS0!?! Why was Whisper even in a position to get harpooned!?! I just send in the bomber, condition Nym, and Palp a critical with the bomber primary. Works every time.

I just finished my first SC of the season. Got second, losing my first game with Whisper since Krennic came out. He teched hard against me... Inquisitor and QD at PS10, and Vermeil.

Edited by Crit Happens
41 minutes ago, Crit Happens said:

Any idea who flew it? (Whisper list) Also, why wasn't Nym PS0!?! Why was Whisper even in a position to get harpooned!?! I just send in the bomber, condition Nym, and Palp a critical with the bomber primary. Works every time.

I just finished my first SC of the season. Got second, losing my first game with Whisper since Krennic came out. He teched hard against me... Inquisitor and QD at PS10, and Vermeil.

Shoulda sent the bomber in to PS0 them

tenor.gif

8 minutes ago, wurms said:

Shoulda sent the bomber in to PS0 them

tenor.gif

I know it sounds ridiculous... But it actually isn't. The bomber will eat a bomb, and a shot, maybe two. But with 6 hull should be fine. Then it's throwing 2 or 3 dice, guaranteeing a critical. Maybe getting hit crit. Even if it's just a crit, Nym still needs to roll the evade. Even if I'm only throwing 2 dice, Nym has an 18.75% chance of evading the attack without a focus. 31.25% with a focus.

*To simplify the math, I'm calculating rolling a single red die, and adding a crit. The numbers should actually be a bit more favorable for the bomber if you calculate it properly.

4 hours ago, Crit Happens said:

Any idea who flew it? (Whisper list) Also, why wasn't Nym PS0!?! Why was Whisper even in a position to get harpooned!?! I just send in the bomber, condition Nym, and Palp a critical with the bomber primary. Works every time.

I just finished my first SC of the season. Got second, losing my first game with Whisper since Krennic came out. He teched hard against me... Inquisitor and QD at PS10, and Vermeil.

I don't remember, I doubt I'd call out anyone's real name, by and large.

Mustn't have been too experienced, I guess. A bomber sacrifice to nix the high-PS TLT of Nym makes a lot of sense. I didn't catch the start, and it looked like the Imp player did a lot of flying away, rather than prioritizing a few key crits.

But still, never great to see a game end like that.

Edited by theBitterFig
On 7/20/2018 at 6:23 PM, Crit Happens said:

Do it.

I did. And finished 1st in swiss as the only 4-0 but then lost my top 4 game to the same opponent I defeated in round 4 sadly. Biggs, 3 Cavern Angels and a Z-95. Made one bad de-cloak, and combined with losing Vermeil in one round it all went south very quickly compared to the previous game.

10 hours ago, Npmartian said:

I've been looking for a wingmate for Rey w/ Expertise, New title, Finn, and Kanan (58 Pts.) So far my only ideas are Optics Poe or a cheap Lothal Rebel, so I'm open to suggestions.

A cheap Lothal Rebel works. Alternatively, I've used either 2 Cavern Angels (one with Draw their Fire and Chopper and the other with Selflessness and R4D6) or one Angel plus Ezra with R3A2, Hera and a free EPT.

10 hours ago, Gilarius said:

A cheap Lothal Rebel works. Alternatively, I've used either 2 Cavern Angels (one with Draw their Fire and Chopper and the other with Selflessness and R4D6) or one Angel plus Ezra with R3A2, Hera and a free EPT.

I was leaning towards the Lothal Rebel, as I've flown it quite a few times before. My cheapo build has Synced Turret, FCS, Hera, and Chopper. Any other ideas?

1 hour ago, Npmartian said:

I was leaning towards the Lothal Rebel, as I've flown it quite a few times before. My cheapo build has Synced Turret, FCS, Hera, and Chopper. Any other ideas?

Saw seems like a fantastic option to add onto a cheap ghost. 1 point and 1 damage to change all your focus results to hits? It’s like he was made for the Ghost.

1 hour ago, Npmartian said:

I was leaning towards the Lothal Rebel, as I've flown it quite a few times before. My cheapo build has Synced Turret, FCS, Hera, and Chopper. Any other ideas?

Add EU to rey, and run an experise low with tactician and 3p0

1 hour ago, Npmartian said:

I was leaning towards the Lothal Rebel, as I've flown it quite a few times before. My cheapo build has Synced Turret, FCS, Hera, and Chopper. Any other ideas?

I'm not fond of that build: Hera means you can end up stressed, so no actions; whilst FCS plus Synced turret means you can only shoot the same target as the previous round so I'd be moving that ship out of range and shooting with a different one. Plus, if the target ship is in your main firing arc, you should be using your 4 dice attack instead of the turret. Not having to use the target lock for rerolls is irrelevant because of FCS.

I'd use Dorsal or Ion if you need range 2, or Autoblaster plus a better crew for the points. Saw, for example, as suggested by @Herowannabe

On 7/16/2018 at 1:29 PM, Crit Happens said:

100 pt. Whisper

Whisper with Krennic, VI, AS, ACD

Vermeil with Palp, Adaptability, title, LWF

Scimitar bomber with TIE shuttle, Kylo crew, Courier Droid

It's the most broken squad I've ever flown, and I'm obsessed with it in an unhealthy way.

Had a quick question on this: why Adaptability and not Trick Shot? A reaper should be better than average at setting up obstructed shots since you can abuse the fact that overlapping an obstacle with an Ailerons move doesn't prevent actions. I guess Adaptability can tie Dash or Ezra (moving before a Snap Ezra seems worthwhile on an Ailerons ship, but without a bid that's not guaranteed). Is there anything else going through your head as to why 5 or 7 is better than 6?

52 minutes ago, theBitterFig said:

Had a quick question on this: why Adaptability and not Trick Shot? A reaper should be better than average at setting up obstructed shots since you can abuse the fact that overlapping an obstacle with an Ailerons move doesn't prevent actions. I guess Adaptability can tie Dash or Ezra (moving before a Snap Ezra seems worthwhile on an Ailerons ship, but without a bid that's not guaranteed). Is there anything else going through your head as to why 5 or 7 is better than 6?

Assaj and Dash. I can't guarantee that I'll move after them, but if I win a roll off, it provides a big advantage in those games. Assaj has to make mobile arc decisions, and if I move after, I can use ailerons to adjust where I'll be. This proved to be massive for me in an early test game. Vermeil at 7 is also really good at getting into Dash's R1 bubble if he moves after.

I've only ever liked trick shot on turrets. A standard arc ship just doesn't make effective use of that ability. It would lead to flying over a lot more rocks, which I'd prefer not to do.

On 7/21/2018 at 7:21 PM, Crit Happens said:

I know it sounds ridiculous... But it actually isn't. The bomber will eat a bomb, and a shot, maybe two. But with 6 hull should be fine. Then it's throwing 2 or 3 dice, guaranteeing a critical. Maybe getting hit crit. Even if it's just a crit, Nym still needs to roll the evade. Even if I'm only throwing 2 dice, Nym has an 18.75% chance of evading the attack without a focus. 31.25% with a focus.

*To simplify the math, I'm calculating rolling a single red die, and adding a crit. The numbers should actually be a bit more favorable for the bomber if you calculate it properly.

The bomber is in no way guaranteed to survive that encounter with any combo of Trajectory bomb/1-2 TLTS/or 1-2 Harpoons coming his way(He absolutely doesn't need to save harpoons for whisper when the list has bomblett + 2 TLTs vs a non autothrustering Phantom.

Edited by Shazbot