Jar Jar Binks. 0 pts May be attached to any ship regardless of upgrade slots. Jar Jar must be used in every game because George Lucas says so.
During setup flip a coin. The loser must attach this card to one of its ships. If any other ship in either squad would be dealt a damage card that meets or exceeds its hull value discard it instead. If any ship in either squad would flee the battlefield return it to play within range 1 of the point it fled parallel to the edge facing away. If you would be destroyed roll an attack die, on any result other than a blank discard all your damage cards.
So, basically pretty quickly everyone on both sides will prefer it if Jar Jar just dies but his stupid luck will probably keep him alive and annoying far too long.