Because I have so much invested in 2e, I’d like to see third edition leverage the loads of existing 2e content.
My suggestion would be to take IMO the best of first edition and second edition and merge them.
I’d keep 2e as is but I’d automate the Overlord similar to what Gloomhaven and Sword and Sorcery have done. Basically remove the 1 vs many aspect and go full co-op. This would also ensble true solo play without needing some homebrew variant. Secondly, I’d bring back the reveal as you go nature of first edition. All campaigns going forward should be reworked to eliminate the race aspects and put more emphasis on exploration and interesting decision making. Utilize those skill checks! Make the town in between quests slightly more interesting.
I’d remove the two scenarios and have one big quest
Honestly I don’t even know if you have to call what I’m asking for third edition. It could just be a new expansion introducing an automated overlord AI system featuring a campaign focused on exploration and more hack and slash/loot instead of racing to complete objectives.
If these two changes were implemented into 2e it would be the ultimate dungeon crawler IMO. Call it 3rd edition or a 2e expansion, I don’t care
Edited by noodles