I had a couple questions about Initiative slots in combat:
- As NPCs (and, I guess, PCs, though less likely) fall during combat, do you remove any NPC slots?
- If the above is "no" and it's an NPC's turn, can the GM pass that slot to wait until a later slot? Or must an NPC always be picked to act (making the last slots "useless" when NPCs die).
- If new NPCs appear mid-combat, how are slots affected? Do they just get added to the bottom? Do you make some kind of roll to insert them mid-stream? (This is assuming they appear between rounds, like reinforcements coming or something like that).
Thanks! Still a pretty green GM but am having fun so far!