One last broken combo - Krennic, Accuracy Corrector, and the Punisher

By Javelin, in X-Wing

I have a bittersweet goodbye for 1.0. As much as I loathed all of the OP broken stuff, I really loved the janky bizarre combos, and I came up with one last hilarious one.

Grab your favorite TIE Punisher and equip it with Accuracy Corrector, then throw it in a squad with Krennic and assign Optimized Prototype to the the Punisher. Then shoot at stuff with 2 red die, cancel one to take a shield, and then cancel the last one to turn it into 2 hits. Hilarity ensues!

You're welcome. ?

If that works that's awesome!

My favorite take on this so far:

Seriously, WTF? (100)

Krassis Trelix — Firespray-31 36
Director Krennic 5
Harpoon Missiles 4
Extra Munitions 2
Guidance Chips 0
Slave I 0
Ship Total: 47
"Deathrain" — TIE Punisher 26
Accuracy Corrector 3
Bomblet Generator 3
Lightweight Frame 2
Ship Total: 34
Sienar Test Pilot — TIE Advanced Prototype 16
Cruise Missiles 3
Guidance Chips 0
Ship Total: 19

So Deathrain shoots first, cancels a result to take a shield, and accuracy corrects the remaining result into 2 hits. This allows Krassis to get a free TL, which she then uses to launch Harpoons, getting her free re-roll plus chips. Now that the target is down 2-5 shields and harpooned, the TAP rolls up with a cruise missile shot and hopefully lands a crit.

your 2 hit attack probably won't do anything, and you could have a surviable ship be the OP recipient for the same cost. - Remember, no OP canceling on secondary weapons.

This isn't a 'broken' combo, more-so a combo that is bad.

8 minutes ago, Kaptin Krunch said:

your 2 hit attack probably won't do anything, and you could have a surviable ship be the OP recipient for the same cost. - Remember, no OP canceling on secondary weapons.

This isn't a 'broken' combo, more-so a combo that is bad.

I said it was a hilarious combo, not a good one! ?

Unfortunately, the Punisher is the only thing that can take advantage of the convert 1-die to 2-hit with a system slot in the Imperial arsenal.

9 minutes ago, Javelin said:

I said it was a hilarious combo, not a good one! ?

Unfortunately, the Punisher is the only thing that can take advantage of the convert 1-die to 2-hit with a system slot in the Imperial arsenal.

that's not even true- multiple imperial ships have System slots that can be OP'd

Phantoms and the Advanced, as well as the punisher.

Taking AC on these ships makes them worse, sure, but probably still better than an AC Punisher?

Ah crap, I forgot about the Advanced! Stupid title. Well, now maybe I can turn the 1-shot AC into something useful. Hmmm...

The Phantom shoots 4-red and therefore is idiotic to take AC on.

This combo is very cool indeed. AC punisher is really fun. But maybe AC need too cancel "ALL" results so Opt prot using one, you can't cancel "ALL" your results. Need to be clarified

Surely a TIE advanced is a better target for this combo?

31 Vader w/ Juke, X1, AccCor. + Krennic Condition.

Gives you an extra shield at agility 3 and access to Juke to help the Accuracy corrector shots hit. You still have room for a missile and/or mod too.

Edited by CRCL
2 minutes ago, player2422845 said:

This combo is very cool indeed. AC punisher is really fun. But maybe AC need too cancel "ALL" results so Opt prot using one, you can't cancel "ALL" your results. Need to be clarified

As far as I can tell, both OP and AC happen in the same phase, "Modify Attack Step" (3. ii.) in which case the controlling player determines the order. I can cancel 1 result with OP to remove a shield, and then cancel "all results" (in this case, 1 remaining) to add 2 hits to my results, which may then not be modified again (further reinforcing the order in which I did them).

3 minutes ago, CRCL said:

Surely a TIE advanced is a better target for this combo?

31 Vader w/ Juke, X1, AccCor. + Krennic Condition.

Gives you an extra shield at agility 3 and access to Juke to help the Accuracy corrector shots hit. You still have room for a missile and/or mod too.

I don't know whether to be sad that my hilarious combo is already being netlisted into something actually good, or happy that it is being netlisted into something good... I think I'm going to have to fly both and find out.

Wow amazing combo. With Advanced. The low PS pilots already work well with Accuracy Corrector. Thank goodness 1.0 is nearly over. This must be the cherry on the cake of power jank.

31 minutes ago, Javelin said:

I don't know whether to be sad that my hilarious combo is already being netlisted into something actually good, or happy that it is being netlisted into something good... I think I'm going to have to fly both and find out.

I'm not sure if I'd call it good, but I've used Juke + AccCor Vader before and he's pretty decent. Krennic's condition and the Reaper's Jam action should help add to that build:

32 Vader w/ Juke, X1, AccCor, Camouflage.
36 Vermeil w/ VI, Krennic, Slicer, LWF, Title.
32 SBP w/ Palp, LWF, Title.
0 Initiative.

As a side-note, you can Palp the camouflage dice to protect Vader from ordnance.

44 minutes ago, Sasajak said:

Wow amazing combo. With Advanced. The low PS pilots already work well with Accuracy Corrector. Thank goodness 1.0 is nearly over. This must be the cherry on the cake of power jank.

And work very well on epic game ! ?

So it's automatic 3 damage on anything that has shield

No, the AC Hits are still evadable, it is no Autoblaster.

2 hours ago, Sasajak said:

Wow amazing combo. With Advanced. The low PS pilots already work well with Accuracy Corrector. Thank goodness 1.0 is nearly over. This must be the cherry on the cake of power jank.

Juke and Accuracy Corrector is a nice combination for TIE advanced pilots who aren't Vader*. It's not as good as Advanced Targeting Computer's 'free critical', but that requires multiple actions to get the lock without going:

"I target lock you!"

"You mean, you're not doing any of the actions which give you green tokens to keep you alive?"

"Bugger" [explodes]

Juke/Accuracy Corrector, by comparison, takes a good option for Juno & Zertik and makes it better.

Juke/Accuracy Corrector/Krennic is a nice idea, though. Avoiding having to deal with the bother of target locking helps make Vader even more responsive, or means Juno Eclipse with her awesome (effective) dial could do incredibly well.

For the sake of argument:

  • Darth Vader
    • TIE/x1
    • Juke
    • Accuracy Corrector
    • Cluster Missiles
    • Engine Upgrade
  • Juno Eclipse
    • TIE/x1
    • Juke
    • Accuracy Corrector
    • Cluster Missiles
    • Guidance Chips
  • Omicron Group Pilot
    • Electronic Baffle
    • Director Krennic
    • Courier Droid

* Okay, with his ability, it's a pretty good choice for Maarek Stele, too, but he's so awkward to fly with only 1 action, and not that much cheaper than Vader.

Edited by Magnus Grendel
1 hour ago, Magnus Grendel said:

Juke and Accuracy Corrector is a nice combination for TIE advanced pilots who aren't Vader*

Oh yes completely agree. The generic Advanceds with AC are cool ? in Epic. The higher PS did better in standard games with PTL and TIE Mk II. Juke/AC/Krennic now gives a very interesting second option for the high PS pilots. I’ll be running it this weekend. Probably Vader.

•Darth Vader (35) - TIE Advanced
Juke (2), TIE/x1 (0), Engine Upgrade (4), Accuracy Corrector (3)

•Countess Ryad (36) - TIE Defender
Push The Limit (3), TIE/x7 (-2), Twin Ion Engine Mk. II (1)

Scarif Base Pilot (29) - TIE Reaper
•Director Krennic (5), Advanced Ailerons (0), Lightweight Frame (2)

31 minutes ago, Sasajak said:

The generic Advanceds with AC are cool ? in Epic.

They're good in normal games. One of my favourite memories of recent months was a....gentleman*....who, with tiresome inevitability, pounces on the latest that-broken-netlist-everyone's-using, and gets smug when he uses it to whomp on people.

We had a game night kit and he brought Kanan/Fenn because it's a thing and doesn't need much actual brainpower to fly. I got paired with him using (because I felt like a change) had brought my old tempest squad; 4 x Tempest Squadron Pilots with TIE/x1, Accuracy Correctors, Cluster Missiles, and Guidance Chips.

Being able, in the first turn of shooting, to say "....and the Ghost now dies automatically without me having to roll dice." despite all his attack dice reducing, sensor jammering, token stripping rubbish left him gibbering slightly.

* Let's just go with 'gentleman'. That is not the word I am thinking of, but I suggest that word cannot be safely transmitted through FFG's filters.

6 hours ago, Javelin said:

I said it was a hilarious combo, not a good one! ?

Unfortunately, the Punisher is the only thing that can take advantage of the convert 1-die to 2-hit with a system slot in the Imperial arsenal.

You said it was "broken" which has a strong implied message on being strong. I'd rather do this with a TIE Advanced TBH.

Something like Lt Corset + Kylo crew to show them blinded pilot. Then Lt Corset just takes target locks all day and keeps flipping up blinded pilot to lock down that ship. Meanwhile he's shooting with Accuracy Corrected shots and stealing away shields via Optimized Prototype.

Any combo including a Punisher is good. And probably broken in some way.

TIE x1 is one of the best Krennic boats but it still doesn't make it a Punisher.

If I had a list with Krennic, a Punisher and an x1, I'd be silly not to OP the x1. So I'd put something else in instead of the x1 :D

OP on an AC, Stay on Target Juno is hard to not want.

Echo always has a spare blank, and Krennic is a free fcs. It’s really hard for 2 guaranteed hits to compete with that imo.

9 hours ago, Javelin said:

Ah crap, I forgot about the Advanced! Stupid title. Well, now maybe I can turn the 1-shot AC into something useful. Hmmm...

The Phantom shoots 4-red and therefore is idiotic to take AC on.

I'm not sure an AC Phantom is actually worse than an AC Punisher- Both are approaching levels of terrible never seen before.

Doesn't matter, virtually anything made by someone that knows what they are doing is better than an AC punisher.

4 hours ago, Kaptin Krunch said:

I'm not sure an AC Phantom is actually worse than an AC Punisher- Both are approaching levels of terrible never seen before.

Doesn't matter, virtually anything made by someone that knows what they are doing is better than an AC punisher.

I think you're missing the point...

11 hours ago, Magnus Grendel said:

They're good in normal games. One of my favourite memories of recent months was a....gentleman*....who, with tiresome inevitability, pounces on the latest that-broken-netlist-everyone's-using, and gets smug when he uses it to whomp on people.

We had a game night kit and he brought Kanan/Fenn because it's a thing and doesn't need much actual brainpower to fly. I got paired with him using (because I felt like a change) had brought my old tempest squad; 4 x Tempest Squadron Pilots with TIE/x1, Accuracy Correctors, Cluster Missiles, and Guidance Chips.

Being able, in the first turn of shooting, to say "....and the Ghost now dies automatically without me having to roll dice." despite all his attack dice reducing, sensor jammering, token stripping rubbish left him gibbering slightly.

* Let's just go with 'gentleman'. That is not the word I am thinking of, but I suggest that word cannot be safely transmitted through FFG's filters.

The irony of your smugness is delightful.