Something that always bugged me with regard to maneuvers in x-wing is the all-or-nothing aspect of the k-turn.
When you bump a ship, you move to the closest point along ththe template and orient the ship based on how far along its path it is.
When you k-turn you continue in a straight line for the entire length of the maneuver, then when you reach the end point your pilot pushes a button and stops all momentum while fully rotating 180 degrees.
It would feel more realistic if when you bump and can't complete the full k-turn maneuver that you should rotate the ship to a degree relative to the distance across the template you traversed before bumping, and be given the option to make that rotation either clockwise or counterclockwise at your discretion.
Of course measuring in mm along the template then getting a protractor to perfect the angle would be a bit much, but what about at 50% you turn 90degrees. They could come up with a marker type template that would allow quarter turns at 25% and 75% too.
It'd make the k-turn more dynamic and thematic. Can we get that in x-wing 3.0 or a future rule revision, please?