These little buggers are hilarious to fly (although I can't wait for the day when they can barrel roll as well). Who else is flying them? What are your tips and tricks?
I've found that they are most effective when flown right up into your opponent's grill. Engage at r3 (or just beyond if they could snipe you) and then next turn dive in for r1 combat and/or a bump. As muh as possible, try to cycle damage around between your ships so that all are explosive.
One challenge is that you need to know where you want your Zs at least a turn or two in advance. With no repositioning, they are pretty slow, so you really have to think ahead if you want to avoid running over rocks. Anything imperial can easily fly circles around you, so watch out for that.
Currently my two deadman Zs are paired with deadman Jostero (with a harpoon missile) and nym with a harpoon, trajectory, bomblet and ion turret.