Tips for those without Reflect

By Nheko, in Star Wars: Force and Destiny RPG

Besides having Sense upgrade, Dodge and using cover do you have words of Wisdom for those combat oriented lower tier players who doesn’t have the Reflect talent, yet?

7 minutes ago, Nheko said:

Besides having Sense upgrade, Dodge and using cover do you have words of Wisdom for those combat oriented lower tier players who doesn’t have the Reflect talent, yet?

Try not to make guys with guns want to shoot you.

Get a ton of brawn with good armour so you can soak the hits. That's pretty much it. Oh, and try to be in close combat with enemies, that gives the people shooting at you a red die. Also don't underestimate the power of a shield. 2 setback dies are better than a red die, aside from the chance the enemy get a despair.

Just now, Darth Revenant said:

Get a ton of brawn with good armour so you can soak the hits. That's pretty much it.

This is the truth. This is a hit point system, so expect to take damage even if that damage doesn't actually mean much of anything until the critical injuries arrive. Also, have stimpacks on hand to erase that damage. If you have a character with Stimpack Specialization (Protector and Alchemist), then so much the better.

Thanks, guys.

We’re looking to start a new game and there are players who are checking the Juyo Berserker, Schi-Cho Knight, Makashi Duelist and Star Fighter Pilot among others. And since none of them get Reflect on it’s own wanted to show them the options they will have, before they get upset because their characters star looking like Swiss cheese.

Edited by Nheko

Shii-Cho and Juyo both use brawn as their lightsaber stat. So if that's your style then having a high brawn score comes rather natural. Bringing out the glowstick of death is most likely going to make you a prime target as well, and most combatants would reasonably disengage to then shot at you from short range. So taking damage is a given with those two. Makashi has a harder time of it since their glowstick stat is presence.

Tough one so it seems that branching out to Soresu or Niman, maybe even Colossus seems the way to go... Especially for Makashi

Edited by Nheko

Get up close and personal to enemies as fast as possible. Wise NPCs will not fire into a melee, and those that do will run the very real risk of hitting their friends instead of you (especially when you throw Sense and Dodge into the mix).

Yanking the blasters out of people's hands also helps to prevent them from shooting you.

The problem then is; how do you make sure that none of them tell their friendly neighborhood Inquisitor about that space-wizard they saw...

As chopping down unarmed ppl is something the Force might frown on.

Sentry > improved Saber Throw. Take them out before the shoot at you. :ph34r:

2 minutes ago, Nheko said:

Tough one so it seems that branching out to Soresu or Niman, maybe even Colossus seems the way to go... Especially for Makashi

Niman is generally the best one if you want to have a secondary light saber specc. Since that one gives you a force rating you increase in force power. It's especially good for Shii-Cho since it has more ranks in defensive training, which gives you defense 3 with any melee or lightsaber weapon. It also uses Willpower as a stat, which is also useful for a lot of force powers, so Jedi's tend to have decent willpower.

Awayputurwpn beat me to it, again!

1 hour ago, Nheko said:

Tough one so it seems that branching out to Soresu or Niman, maybe even Colossus seems the way to go... Especially for Makashi

Is Colossus really the flavor you want to mix with Makashi Duelist? Such a character will most likely have a high Presence. Peacekeeper can make good use of that Presence and has several ranks of Toughened too.

4 minutes ago, HappyDaze said:

Is Colossus really the flavor you want to mix with Makashi Duelist? Such a character will most likely have a high Presence. Peacekeeper can make good use of that Presence and has several ranks of Toughened too.

Yousa right, misa wrong... ? Typing without thinking ? Peacekeeper or Arbiter should be a better option for Makashi.

2 minutes ago, Nheko said:

Yousa right, misa wrong... ? Typing without thinking ? Peacekeeper or Arbiter should be a better option for Makashi.

You're not wrong, as it's not that you couldn't mix Colossus with Makashi Duelist... It just doesn't seem likely to be that great of a fit to me.

True.

Side step. Dodge. Use cover. Dont stand in the open like an idiot.

11 hours ago, Daeglan said:

Use cover. Dont stand in the open like an idiot.

Pretty much these last two. Fight smarter, not necessarily harder.

Also, Enhance's Force Leap, especially with the control upgrade to let you use it as a maneuver, can help you cover ground in a hurry, getting you potentially from medium range to close enough to engage in a single maneuver and bypassing any terrain features that might otherwise hinder you. Once you've gotten into melee, enemies shooting at you becomes a bit less of a concern, though with a lightsaber you're still likely to be drawing enemy fire, but that comes part and parcel with having a lightsaber.

Or just get Reflect early in the game. ?

It's not that expensive to open up your second spec. Choose Niman or Sentry or something and take a rank of reflect. It'll cost 40 points or so total.

54 minutes ago, DaverWattra said:

Or just get Reflect early in the game. ?

It's not that expensive to open up your second spec. Choose Niman or Sentry or something and take a rank of reflect. It'll cost 40 points or so total.

In that vein, Sentry is a really good option. Two easy-to-get ranks of Reflect, plus Saber Throw, and Vigilance as a bonus career skill along with talents to boost Vigilance.

Thanks guys for your suggestions, Makashi decided to pair it with Arbiter for his concept. Shii-Cho is going Sentry after reading your responses and Juyo is mixing it with Steel Hand Adept for a Crouching Vronskyr Hidden Krayt concept relying on dodge, sense and enhance until he buys Ataru... As fail over we have a Soresu/ Protector as our healer! ?

Thanks guys for all your responses ?

Edited by Nheko
1 hour ago, Nheko said:

Thanks guys for your suggestions, Makashi decided to pair it with Arbiter for his concept. Shii-Cho is going Sentry after reading your responses and Juyo is mixing it with Steel Hand Adept for a Crouching Vronskyr Hidden Krayt concept relying on dodge, sense and enhance until he buys Ataru... As fail over we have a Soresu/ Protector as our healer! ?

Thanks guys for all your responses ?

Shii-Cho sentry is great fun, I have been playing with that combo in a pretty **** long campaign. Impossible fall is great fun alongside with the stealth stuff. Mix in Steel Hand Adept and you're pretty much Jedi Batman.

Duck

1. If they are armed with heavy ranged weapons get really close to them so they have a horrible time actually hitting you.

2. If they are armed with light ranged weapons stay as far away as you can so they will have a horrible time hitting you.

Honestly, having decent Brawn and armor is about as good as having only a couple ranks in Reflect. With Brawn 3 and 2 armor, you're looking at Soak 5, and if you want to be a real Brawn monster, you could start with 4, maybe even 5, bringing your soak to 6 or 7. Now consider another character with Brawn 2 and light armor, so he has a Soak of 3. With a single rank of Reflect, it effectively becomes Soak 6, but he has to suffer 3 Strain every time he uses it. All that strain can add up really fast, especially if he's using Dark pips, powering Dodge, or using double maneuvers to race across the battlefield or aim powerful strikes.

Reflect is very cool, but I would say Brawn is still your best friend for slugging it out in a fight. Even the Shien Expert (the Reflect master) has a lot of skills and talents that encourage high Brawn, and it makes sense, because Brawn and Reflect go together oh-so-wonderfully. When you consider that a basic blaster pistol with a single success will deal 7 damage, and a blaster rifle will deal 10, things start to gel together. At least in the Core Book, no spec has more than 3 ranks of Reflect, which will absorb 5 damage. With a soak of 5, you can completely negate a single-success hit from a blaster rifle. While that's cool, it becomes amazing if that attack roll also included a Triumph or enough Advantage for a crit (or some other nasty effect). Slap that blaster bolt to the ground and say, "I don't think so!"

High soak means you get to conserve your resources. The Shii-cho Knight might take a lot of hits, but he also might be burly enough to handle it. The Niman Disciple with lots of Reflect basically gets to spread his damage between his Wounds and Strain, which helps mitigate his less-aggressive nature. The Shien Expert just wades through the blaster fire, laughing his head off the whole way.