800pt Rebels Wonder Twins

By BenBot, in Army Building

Got a game in with the Wonder Twins and I like em for all the reasons people have been mentioning. I'm wondering how to spend the last 15-25pts.

Its a mostly standard list:

---------------------------------------

Luke (some number of upgrades) 160pts

Leia (likely no upgrades) 90pts

5 Groups of Troopers,+1,Z-6 (72pts) 360pts

AT-RT Rotary Cannon 85pts

AT-RT Laser Cannon 90pts

Total: 785pts

------------------------------------

Still not sure what 15pts to spend on Luke. I've tried Force Push and Environmental Gear. Forgot to use Force Push...

Force Reflexes?!

I could drop one Trooper to free up 10pts and have 25pts to play with. Maybe more Luke upgrades or maybe some grappling hooks or something?!

Thoughts?

I don't love Force Reflexes on Luke. It's a lot of points for an exhaustible power. I do like Force Push. Maybe Jedi Mind Trick.

A couple of grenades never hurts.

Drop all the extra troopers and buy another z6 squad, or some fleets :)

To answer your actual question, I think Force Push is a must. It is a game changer. Gets you in combat when you need to hide from big guns, gets you out when someone else needs to die, and stops your opponent scoring that last objective they need to win.

If you can also rustle up points for reflexes, then recover actions won't seem so bad (like a better dodge).

Finally, consider environmental gear. Sure, you already have Jump, but only once per turn, and Luke needs to move fast.

Ha! I've got a box of fleet troopers I just haven't glued them up yet!

Six groups of troopers?!? Could be crazy? Could be crazy good? ?

As far as Luke upgrades go it sounds like I just need to learn how to use Force Push effectively... ?

I wish I could get more games in!

Edited by BenBot